Talk:Drifter (3.5e Class)
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Citizen of the World needs rules for how often the language-learning check can be retried. Also, Iron Stomach could use a little clarity. RAW, the Drifter can eat an adamantine wall. --DanielDraco 02:56, 21 November 2011 (UTC)
- That a pretty imaginative interpretation of raw I guess, fair point for citizen of the world. --Leziad 05:01, 21 November 2011 (UTC)
- Just because he can eat it doesn't mean he can chew it. --Foxwarrior 05:55, 21 November 2011 (UTC)
- Chewing is part of eating. It says clearly that he can eat anything. It would be weird as fuck for him to try to use that for utilitarian purposes, but the wording is there. It's one of those silly RAW things that would never come up in a game like that fact that death has no effect, but IMO even something like that should be cleared up. "I'm going to eat that wall." "No, you can't." "Yes I can. I'm fairly certain walls fall under the category of 'anything'." --DanielDraco 17:29, 21 November 2011 (UTC)
- Lal, you make a point. I will remove that bit of flavor and leave the mechanical aspect, it will clear out the confusion. --Leziad 20:43, 21 November 2011 (UTC)
Ratings[edit]
Eromythic is neutral on this article and rated it 2 of 4. | |
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I don't think this is terrible at all, but it doesn't quite cut it for me either.
While I really like the underlying concept, I don't entirely buy the marriage of flavor and mechanics we ended up with. There's also something else due to it being "sold in a pack" with the other Complete Sublime classes. I feel like a big part of the identity for this class is "learning many disciplines", but that's also a part of the identity for the Battle Scholar. Also, dead levels. |
- Admittedly, it is not my best work. Thank you for the grammar fix, while I have gotten a lot better at writing in english in the past years I need to find time to rewrite all my old articles. As for the point you make, I will take a look. It probably needs a complete rework. I am thinking self-reliant drifter swordsman kinda flavor. Hopefully, I’ll have time soon. --Leziad (talk) 06:10, 31 January 2022 (UTC)
DanielDraco dislikes this article and rated it 1 of 4. | |
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The abilities are kind of all over the place -- since they aren't related to each other by mechanics, then they each need fluff to bring them all back to the class's concept. Also, good god, what happened in those last four levels? Those aren't capstones. The level 17 ability is a game breaker, the level 18 ability is useless against most opponents and totally overpowered against the rest, and the last two levels are rather strong for a H class. The rest of the class seems mechanically balanced, though, so that saves it from an Oppose. |
MisterSinister likes this article and rated it 3 of 4. | |
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Finally - a High balance point class that doesn't use MMO logic, contributes outside of combat, and would be something I'd actually play. Congratulations! |