Spell Baseball (3.5e Maneuver)
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Occult Sovereignty (Counter) | |
Level: | 8 |
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Prerequisite: | Four Occult Sovereignty maneuvers |
Initiation Action: | 1 immediate action |
Range: | Melee attack, see text |
Target: | One spell |
Duration: | Instantaneous |
You may initiate this maneuver whenever you would be affected by a spell or a spell would have to pass through your threatened area to reach its target or intended center of effect (to determine the latter, simply check if the spell's line of effect passes through your threatened area). Make a single attack roll opposed by a caster level check by the spell's caster. If you succeed, the spell is completely negated, as if counterspelled, and is instead turned back upon its caster, taking full effect on the caster (and only on the caster) as though you cast the spell yourself. If you scored a critical hit on your attack roll, the spell is maximized and empowered and allows no save, nor does spell resistance apply. If you fail on your attack roll, the spell works normally and you are not entitled to a save if the spell affects you.
If you use this maneuver more than once in the same encounter, and your opponent witnessed the first use of the maneuver, your opponent gets a +5 bonus on the caster level check.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Occult Sovereignty
Luigifan18v |
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Facts about "Spell Baseball (3.5e Maneuver)"
Article Balance | Very High + |
Author | Luigifan18 + |
Discipline | Occult Sovereignty + |
Identifier | 3.5e Maneuver + |
Level | 8 + |
Rating | Unrated + |
Summary | Strike a spell with your weapon and return it to the sender. ...Yes, you actually do that. You literally whack a spell as if it was a baseball. + |
Title | Spell Baseball + |
Type | Counter + |