Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Lich's Touch (3.5e Spell) + (Permanently paralyze a creature, leaving them in a death-like coma.)
- Break the Blade, Wipe the Mind (3.5e Maneuver) + (Permanently removes a targets ability to use certain martial maneuvers.)
- Hair Removal Slime (3.5e Equipment) + (Permanently removes hair easily and painlessly.)
- Temporal Stasis (3.5e Spell) + (Permanently stop a creature from acting.)
- Publication:Dread Codex 2/New Spells/Gift of Life + (Permanently transfers hit points to another creature, or another creature permanently transfers hit points to you.)
- Metamagic Spells And Metapsionic Powers (3.5e Variant Rule) + (Replaces metamagic and metapsionic feats with spells and powers of the same level as the feat's effective adjustment.)
- Spellbind (3.5e Soulmeld) + (Persistent Spell as a Soulmeld.)
- SRD5:Acolyte (background) + (Person of the cloth)
- Mite (5e) + (Pesky fey that drives its victims to screaming frustration)
- Pesta (3.5e Deity) + (Pesta the Whisperer is the god of disease, death, necromancy, and secrets. Born of awe, he opposes Spellweaver Volho. His scion is Lifeshaver Ankou, the grim reaper.)
- Breath of the Squalid Worm (3.5e Maneuver) + (Petrify all creatures in a 60 ft cone.)
- Binding of the Earth Spirit (3.5e Maneuver) + (Petrify an opponent temporarly.)
- Domination of the Earth Spirit (3.5e Maneuver) + (Petrify the opponent and immediately turn them into an animated object ally.)
- Prison of the Earth Spirit (3.5e Maneuver) + (Petrify the opponent forever.)
- Phalanx (3.5e Equipment) + (Phalanx shields support and defense your teammates nearby.)
- Phanaton (5e Race) + (Phanaton as a player character race)
- Phantom (3.5e Template) + (Phantoms are the spiritual echoes of the [[SRD:Dead|dead]], mindless spirits that obey the orders of their evil masters.)
- Pho-Matris (3.5e Deity) + (Pho-Matris is a passive goddess, usually invoked to bless times and ceremonies of communal and family matters.)
- Pho-Sator (3.5e Deity) + (Pho-Sator is a war god, but is far from im … Pho-Sator is a war god, but is far from impulsive. Rather he is calculating and strong willed, never backing down from what he believes in and following a code of honor, for it is honor which raises the [[Gokiburi (3.5e Race)|gokiburi]] above mere beasts and barbarians.kiburi]] above mere beasts and barbarians.)
- Pho-Tener (3.5e Deity) + (Pho-Tener is a beautiful goddess who wishes to bring beauty and enjoyment further into the world.)
- Pho-Vetus (3.5e Deity) + (Pho-Vetus is a patient goddess who quietly watches the world, keeping a stoic and peaceful existence as she turns her wheels.)
- Nonlethal Phase (3.5e Feat) + (Phrase deal Nonlethal damage)
- Revised Pickpocketing (3.5e Variant Rule) + (Pickpocketing rules that make theft more accessible, even if actually getting away with it remains difficult.)
- Animated Coal (5e) + (Piece of coal that has been magically animated.)
- Knife Stare (3.5e Feat) + (Pierce enemies with your glare)
- Penetrating Shot, Balmz (3.5e Feat) + (Pierce through foes with your ranged attacks)
- Iron Flesh Sheathe (3.5e Maneuver) + (Piercing and slashing weapons get struck in your body. If you use them, the pain they gave you translates into power.)
- Punk Robs the Store (3.5e Maneuver) + (Pilfer things surreptitiously.)
- Pilot Control, Basic (3.5e Ship Module) + (Pilot controls are required for any vessel. They enable master control over the ship's direction of travel, and activating other modules remotely.)
- Pinning Shot (3.5e Maneuver) + (Pin opponent with a ranged attack and deal +1d6 of extra damage.)
- Under A Tack (3.5e Maneuver) + (Pin your opponent to a wall and keep them from moving.)
- Twisted Scissor Grasp (3.5e Maneuver) + (Pinch an opponent's weapon in between your own blades, disrupting their attack routine.)
- Griff Talsin (5e) + (Pirate Captain from [[Publication:Ghosts of Saltmarsh|''Ghosts of Saltmarsh'']])
- Pirate Captain (NPC) (5e) + (Pirate Captain from [[Publication:The Sinister Secret of Saltmarsh (5e)|''The Sinister Secret of Saltmarsh (5e)'']])
- Captain Sigurd (5e) + (Pirate Captain from [[Publication:The Sinister Secret of Saltmarsh (5e)|''The Sinister Secret of Saltmarsh (5e)'']])
- Pirate Deck Wizard (NPC) (5e) + (Pirate [[SRD5:Wizard|wizard]])
- Punketah (5e) + (Pirate [[SRD5:Wizard|wizard]] from [[Publication:The Sinister Secret of Saltmarsh (5e)|''The Sinister Secret of Saltmarsh (5e)'']])
- Pirate Bosun (NPC) (5e) + (Pirate cargo master)
- Foul Frithoff (5e) + (Pirate cargo master)
- Pirate First Mate (NPC) (5e) + (Pirate second in command)
- Bloody Bjorn (5e) + (Pirate second in command from [[Publication:The Sinister Secret of Saltmarsh (5e)|''The Sinister Secret of Saltmarsh (5e)'']])
- Swashbuckler (3.5e Class) + (Pirates are awesome. Play a class meant to actually show that! Say hi to Cap'n Sparrow when you run into him...)
- Dark Platinum (3.5e Equipment) + (Pitch black with a smooth matte surface, dark platinum is completely indestructible to mortal means.)
- Dark Platinum, Variant (3.5e Equipment) + (Pitch black with a smooth matte surface, dark platinum is completely indestructible to mortal means.)
- Climbing Irons (3.5e Maneuver) + (Piton gadgets on your hands and feet lock you in place, and assist in climbing.)
- SRD:Sprites—Pixies (Race) + (Pixies wear bright clothing, often including a cap and shoes with curled and pointed toes.)
- Charm Monster (One) + (Place a [[SRD5:Charmed|charm]] on a creature.)
- Charm Monster (5e) + (Place a [[SRD5:Charmed|charm]] on a creature.<br /><br />)
- Compelled Duel (One) + (Place consequences on an enemy if it attacks anyone but you.)
- Compelled Duel (5e) + (Place consequences on an enemy if it attacks anyone but you.<br /><br />)
- Door Opener (3.5e Equipment) + (Place over a doorway to make an automatic door that opens when you get close.)