Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Publication:Dread Codex 2/Magic and Cursed Items + (Conjures skeletal wings that allow the wearer to fly.)
- Publication:Dread Codex 2/Magic and Cursed Items/Tongue of Crin Arda + (Allows you to speak and understand any language, if you can get past its curse.)
- Plane of Life (3.5e Sourcebook)/The Stuff + (Allows you to survive on the plane of positive energy.)
- Personal Positive Planar Sustainer (3.5e Equipment) + (Allows you to survive on the plane of positive energy.)
- Primal Enchanter (3.5e Feat) + (Allows you to tap into the primal matter controlling creatures, enchanting even those without a mind.)
- Relentless Hex (5e) + (Allows you to teleport near the target of your ''[[Hex (5e)|hex]]'' spell or curse feature.)
- Lunar Grotto (3.5e Location) + (Along the ocean shore, when the moon is full, the tide crashes into this grotto, unleashing the raw power of the sea.)
- Aurumvorax Den Leader (5e) + (Alpha aurumvorax of a given den)
- SRD:Gnomes, Deep—Svirfneblin (Race) + (Also called deep gnomes, svirfneblin are said to dwell in great cities deep underground.)
- SRD:Elves, Aquatic (Race) + (Also called sea elves, these creatures are waterbreathing cousins to land-dwelling elves.)
- White Flare (3.5e Spell) + (Also know erroneously as "Holy", this rift to the positive energy plane destroys all life it touches!)
- Picture Frame of Exceptional Realism (3.5e Equipment) + (Also known as a "moving picture", because it needs no non-illustrated inhabitants in order to move.)
- Superhero (3.5e Class) + (Also known as a "one-trick pony", each superhero possesses one powerful ability. This implementation takes superpowers directly from the Sorcerer/Cleric/Druid/Bard/Ranger/Paladin spell lists.)
- Amplifying Horn (3.5e Equipment) + (Also known as a megaphone, it amplify's one's voice.)
- SRD:Elves, Dark—Drow (Race) + (Also known as dark elves, drow are a depraved and evil subterranean offshoot.)
- Elf, Frost (3.5e Race) + (Also known as nifnalves or nifalfkyn, the vicious frost elves hail from frozen tundras.)
- Cecaella (3.5e Race) + (Also known as octofolk or sea witches, cecaella are mermaid-type creatures whose lower half is that of a squid or octopus instead of a fish.)
- Umbral Warlock (3.5e Alternate Class Feature) + (Also known as shadow warlock or dark warlo … Also known as shadow warlock or dark warlock, these arcanists pledged their soul to shadows or study it and have a strong connection with the Plane of Shadows. In Eberron the first umbral warlocks were umbragen warlocks, that gave their body and spirit to the Umbra.t gave their body and spirit to the Umbra.)
- Illewe (3.5e Deity) + (Also known as the Crone, the Lady Time, and the Keeper of Secrets, Illewe is the least understood of the Vaeryans.)
- Deisteel (3.5e Equipment) + (Also known as the ‘metal of the Gods’, deisteel is an alloy of adamantium and mithral which combines the qualities of both.)
- Dominating Dogma (3.5e Spell) + (Alter the alignment of a target to that of your own. It may spell atonement for the creature, or rebellion.)
- Transmute Weapon (3.5e Utterance) + (Alter the material, or even the shape, of weapons and armor.)
- Word of Bolstering (3.5e Utterance) + (Alter the material, or even the shape, of weapons and armor.)
- Stormclouds of Dark Omens (3.5e Spell) + (Alter the weather to be dark, gloomy, and ripe for storms.)
- Voluntary Coma (3.5e Spell) + (Alter your body to have reduced metabolic needs, or enter a state of false death.)
- Githyanki Silver Sword (3.5e Equipment) + (Alternate write-up for a Githyanki's silver sword)
- Marathon (3.5e Power) + (Double overland speed.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)