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  • ...al Description:''' {{One|Druid}}s can take a Wild Shape as part of their {{One|Channel Nature}} ability. The form they assume is up to their choice, limit ...e Druid assumes an form of an animal that does not have a {{One|Fly}} or {{One|Swim}} {{onelc|Speed}} (represented by the stat-block).
    1 KB (181 words) - 19:57, 28 February 2023
  • #redirect: [[Druid (One)#Wild Shape]]
    37 bytes (5 words) - 01:55, 14 July 2023

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  • ...nowiki> A neutral hierophant chooses one of these alignments to be the <BR>one that he opposes, for the purposes of this special ability. ...ndead Type|undead]] instead.) The transfer lasts anywhere from 24 hours to one week (chosen at the time of transfer), and while the transfer is in effect,
    9 KB (1,370 words) - 22:15, 21 September 2009
  • ..., [[#Weapon Focus (Mind Blade)|Weapon Focus (Mind Blade)]], [[#Wild Talent|Wild Talent]] | class="left" | [[#Free Draw|Free Draw]], [[#Shape Mind Blade|Shape Mind Blade]]
    17 KB (2,586 words) - 01:27, 3 February 2025
  • ...planes have one important common characteristic: Each is used to get from one place to another. The [[SRD:Astral Plane|Astral Plane]] is a conduit to all ...y works and how time passes. Other physical traits pertain to the size and shape of a plane and how easily a plane’s nature can be altered.
    30 KB (4,800 words) - 15:45, 1 September 2016
  • ...ts are defined as [[SRD:Divine Feats|divine feats]] or as [[SRD:Wild Feats|wild feats]]. Such feats are described above. ...+2. Likewise, when a [[SRD:Feats|feat]] allows a spellcaster to “pay” one less level to use a metamagic [[SRD:Feats|feat]], the psionic version allow
    10 KB (1,407 words) - 15:59, 25 September 2014
  • ...dungeons are variations on these basic types or combinations of more than one of them. Sometimes old dungeons are used again and again by different inhab These are masonry walls with iron bars on one or both sides of the wall, or placed within the wall to strengthen it. The
    49 KB (8,220 words) - 02:32, 4 April 2015
  • ...p. For while the corpse lights may share their secrets, they may also lead one into the fast bogs from which there is no escape. ...perhaps not as different from the forests of home as the elders would have one believe…
    9 KB (1,317 words) - 20:10, 22 April 2014
  • ...character with the wild shape ability, the character can use that ability one additional time each day. ...tem|Craft Wondrous Item]], ''[[SRD:Polymorph (Spell)|polymorph]] ''or wild shape ability; Price 3,750 gp.
    572 bytes (87 words) - 03:19, 11 February 2011
  • ...eduction|Damage reduction]] 5/[[SRD:Cold Iron|cold iron]], tree dependent, wild empathy ...h they are generally solitary, up to seven dryads have been encountered in one place on rare occasions.
    3 KB (516 words) - 18:48, 30 January 2024
  • ....) But despite these classes' basic approaches to character building, each one allows a wide variety of archetypes through the selection of skills and fea Each generic class has one or two good saves and one or two poor saves. At 1st level, the character designates which saves are g
    8 KB (1,195 words) - 07:55, 28 August 2011
  • As important as your character's [[SRD:Races|race]] is, it's (usually) a one-time choice made at the beginning of your character's career. Your selectio ...crapping them and starting from scratch. Whether they involve swapping out one class feature for another or trying a new twist on an old favorite, these v
    5 KB (677 words) - 00:11, 10 April 2011
  • ...ssessed by the doppelganger and the rakshasa, among others). Similarly, no one in the game world can tell whether a potential [[dwarven defender]] has the ...a specially tended part of the forest. Before night falls, she must slay a wild boar, use magic to capture an owl, and bring down the albino stag without h
    19 KB (3,197 words) - 23:17, 9 April 2011
  • ...o further differentiate the elven subraces by creating a paragon class for one or more of the subraces, those subraces could not then take levels of [[Pub ..., High (Race)|standard (high) elf]], but both the [[SRD:Elves, Wild (Race)|wild elf]] and [[SRD:Elves, Wood (Race)|wood elf]] receive a penalty to [[SRD:In
    8 KB (1,243 words) - 21:16, 10 October 2013
  • '''Wild Empathy:'''An urban ranger adds only one-half his class level to wild empathy checks, reflecting his lmited connection with the natural world. ...owth]]'', ''[[SRD:Reduce Animal|reduce animal]]'', ''[[SRD:Tree Shape|tree shape]]'', ''[[SRD:Water Walk|water walk]]'', ''[[SRD:Commune with Nature|commune
    6 KB (948 words) - 05:07, 16 March 2011
  • Even if you're satisfied playing one of the character classed from the d20 System, other options allow you to cu *[[Publication:Unearthed Arcana/Wild Shape Variant - Aspect of Nature|Wild Shape Variant - Aspect Of Nature]]
    1 KB (201 words) - 06:12, 16 March 2011
  • *Gestalt characters with more than one spellcasting class keep track of their spells per day separately. ...tyle, you'll be ready for both ranged combat and an up-close fight in wild shape form.
    8 KB (1,291 words) - 20:29, 7 May 2011
  • ...uld be rare and unique. Certainly no deity would create multiple copies of one weapon as a matter of course, and few religious orders can afford to do so. ...ged before adding the prestige class level. If the character had more than one spellcasting class before becoming a faith scion, the player must decide to
    6 KB (898 words) - 07:40, 28 August 2011
  • ...rse of the sea, much like [[SRD:Lycanthrope|lycanthropy]]. A siren changes shape into a blood-thirsty creature, ambushing their prey.]] ...range radius (25 ft. + 5 ft./2 HD). Targets become [[SRD:Dazed|dazed]] for one round unless they succeed a [[SRD:Fortitude|Fortitude]] save (DC 10 + {{1/2
    18 KB (2,875 words) - 19:35, 27 March 2021
  • ...ould - The tree absorbed the soul of the fallen Warforged, and grew into a shape resembling the fallen construct, which took on the Warforged's sentience af ...2=Due to the hulking form of their treelike bodies, Oakforged can count as one size larger whenever it would be beneficial to them.
    8 KB (1,261 words) - 02:30, 18 October 2017
  • Much like most [[SRD:Elemental Type|elementals]], sandmen form a humanoid shape, and as you may have guessed, they are made of sand. Their bodies are surpr ...roll throughout their features. A quick-moving sandman may appear to lose shape to his structure as his sands flow.
    11 KB (1,701 words) - 08:18, 19 September 2012
  • ...ures. Just a furless, black husk that may almost seem slightly humanoid in shape, with round, undefined eyes that resemble whitish pools and a jagged mouth ...isten Skill|Listen]] and [[SRD:Spot Skill|Spot]] checks. Furthermore, with one partial metastasis, the fluxagon gains the benefits of the [[SRD:Barbarian#
    9 KB (1,432 words) - 20:55, 18 March 2015

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