Predict Speech (3.5e Maneuver)

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Author: Leziad (talk)
Date Created: 29th April 2023
Status: Complete
Editing: Clarity edits only please
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Predict Speech
Eloquent Speech (Counter)
Level: 1
Initiation Action: Immediate
Range: Close
Target: One creature
Duration: Instantaneous
Saving Throw: Will Negate

You may initiate this maneuver as part of making a Sense Motive check against the target, gaining a bonus to it equal to your Charisma bonus (if any).

Additionally you may initiate this maneuver in response to the target speaking, boasting, bantering and else. You make a Sense Motive with a bonus equal to your Charisma bonus against a DC of 20 + target's ranks in Bluff + the target's Charisma modifier. If you succeed, you are able to predict what the target was about to say, and may repeat it to them before the words even leave their mouth.

The target is allowed a Will save (DC 10 + half your character level + your Charisma modifier), or be forced to say what they were going to say before being taken by intense surprise, becoming flat-footed until the start of their next turn, or until after being attacked, whichever happens first and shaken for 1 round. On a successful save the target is only left shaken for 1 round.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesEloquent Speech

Leziad's Homebrew (4434 Articles)
Leziadv
Article BalanceHigh +
AuthorLeziad +
DisciplineEloquent Speech +
Identifier3.5e Maneuver +
Level1 +
RatingUndiscussed +
SummaryYou predict the words out of your opponents mouth, allowing you to interrupt them. +
TitlePredict Speech +
TypeCounter +