Muscle Mesh (3.5e Equipment)
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Muscle Mesh[edit]
Muscle mesh is a fabric material made of artificial muscles, it is highly protective and adaptable. This material can only be applied on armors made of fabric, it is not suited for armor normally made of metal. Unlike most material, muscle mesh is capable of self healing, healing a single point of damage per hour, even if sundered and destroyed, the pieces can be pushed back together for 3d6 rounds to reform the item as well as restoring any magical properties it possessed. It is most suited for armor, although weapons normally made of fabric can be made into muscle mesh as well.
Firstly any items made of muscle mesh gain the orgacraft item template for free, not counting against the limit of item template an item can have. However muscle mesh lose all it properties when combined with another material (such as the Material Composite enhancement).
As stated above, only armor made of fabric or leather can benefit from being made of muscle mesh, however an armor made of muscle mesh gains incredible properties. Its Armor Bonus increases by 1, as the muscle mesh provides superior protection than most fabrics by hardening on impact. This is in addition to the normal bonus of the orgacraft item template. Finally muscle mesh move and twitch with the wearer, increasing the wearer’s Strength for the purpose of calculating carrying capacity by +2 and grants a +1 bonus on Reflex saves.
Muscle mesh can only be made into weapons normally made of fabric (like whip). A muscle mesh weapon deals damage as if it was one size category larger, gaining a +2 bonus to attack roll on Attacks of Opportunity. If you make a grapple or a trip attempt with a muscle mesh you receive a +2 bonus on both the attack and the check.
Muscle Mesh has 10 hit points per inch of thickness and hardness 4. Despite being an object, muscle mesh takes full damage from negative energy.
Type of Muscle Mesh Item | Item Cost Modifier |
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Robes/Armor | +5,000 gp |
Weapons | +3,500 gp |
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