Multi-Arm Casting (3.5e Feat)
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Multi-Arm Casting [General]
Prerequisites: Able to cast 2nd level spells, must have more than one pair of arms.Benefit: When you cast a spell you may cast another spell of at most half its level as a swift action. The secondary spell must take a standard action or less to cast and must contain only somatic components. The secondary spell is resolved at the same time as the primary spell finish.
Special: If you also possess Multi-Head Casting you may cast a spells with both somatic and vocal components as a secondary spell.
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