Jetfire Gun (3.5e Equipment)

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Author: Leziad (talk)
Contributors: Eiji-kun
Date Created: 18th February 2018
Status: Finished
Editing: Clarity edits only please
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Jetfire Gun
Price: 8,150 gp
Body Slot: Held
Caster Level: 15th
Aura: Strong Evocation
Activation: Use-Activated
Weight: 2 lbs

This blocky gun generate quite a bit of heat and appears to have a strange air intake on it side.

An augmented heat pistol (fire variant), this has abilities above and beyond the traditional pistol model including an advanced 80 ft range increment and allowing you to add your Dexterity to damage. It has an actual barrel capable with a powerful and strange jet engine built into the gun, thus it require little more than air and F.U.E.L. to function. The Jetfire Gun is capable of the following ability:

Blow-dryer: As a standard action you can fire a spray of extremely hot air in a 40 ft line. Creatures must make a Reflex save, DC 10 + 1/2 BAB + ability modifier used for attack rolls. You deal 1d4 points of fire and desiccation damage per point of BAB, save for half. If a creature is extremely moisture dependent or made of water (such as most ooze and water elemental) then they take 1d8 point of fire and desiccation damage per point of BAB instead. If used on a liquid surface, it behave as a single casting of dry ray.

Concentrated Heatblast: As a swift action you can toggle to concentrated heatblast mode. Your attacks now are normal ranged attacks, but deal 1d6 points of piercing damage and 2d6 points of fire damage. Both damage types are multiplied on a critical as normal, as it is base weapon damage. If you target a piece of equipment while in this mode, it is affected as per heat metal spell, using each round of successful hit as a round of concentration.

Windboom: As a standard action, you may make a single attack with the Jetfire Gun. If it hit you make a ranged Bull Rush attempt, using your Dexterity instead of your Strength for the check. If successful you do not move alongside your target, it movement is not limited to your and the target must make a DC 10 Balance check or fall Prone. If you are in concentrated heatblast mode you gain a +4 bonus on your Bull Rush attempt.

Unlike a normal heat pistol, the Jetfire Gun require ammunition in the form of F.U.E.L. to function as well as a air flow. Thus it cannot be used underwater or in placed without air. However it is incredibly efficient, consuming only 1/100th of a ounce of F.U.E.L. whenever it fired. The Jetfire Gun's tank can hold 5 ounces of F.U.E.L. and can be reloaded as a full-round action.

Prerequisites: Craft Magic Arms and Armor, burning hands, gust of wind.
Cost to Create: 4,150 gp, 320 EXP, 8 days.



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Leziad's Homebrew (4431 Articles)
Leziadv
AuthorLeziad +
Body SlotHeld +
Cost8,150 gp +
Identifier3.5e Equipment +
RatingUndiscussed +
SummaryA unique heat pistol that has augmented abilities such as creating strong winds and melt objects. +
TitleJetfire Gun +