Elemental Projectile (3.5e Grim Alteration)
| |||||||||
| |||||||||
Rate this article Discuss this article |
Elemental Projectile [Special]Edit
He came out of his tent and started throwing spears of ice at the caravan master, cursing at him. Apparently, the caravan master thought he was entitled to some cargo that wasn't his.
Prerequisite(s): Elemental Resistance
Description: While transformed, you can create and throw darts of energy (either fire, cold, acid or electricity) as ranged touch attacks, applying your grim key ability modifier to the damage dealt by the dart. Each conjured dart of energy has a range increment of 20 feet, deals 1d6 damage and threatens a critical hit on an attack roll of a natural 20.
The elemental dart automatically gains an enchantment bonus based upon the power of the creator. For every 4 HD, the dart gains +1 to its enchantment bonus, increasing its attack and damage. At 4 HD, the dart becomes +1, +2 at 8 HD, +3 at 12 HD, +4 at 16 HD and +5 at 20 HD.
The elemental dart automatically gains an enchantment bonus based upon the power of the creator. For every 4 HD, the dart gains +1 to its enchantment bonus, increasing its attack and damage. At 4 HD, the dart becomes +1, +2 at 8 HD, +3 at 12 HD, +4 at 16 HD and +5 at 20 HD.
Special: This feat may be taken multiple times. Each time it applies to a different energy type. Feats such as Weapon Focus can be applied to Elemental Projectile. The darts' appearances vary from grim to grim.
You may apply your Scourge Attack to an Elemental Projectile.
You may apply your Scourge Attack to an Elemental Projectile.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Grim Alterations