Death's Door (3.5e Spell)

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Author: Dracomortis (talk)
Date Created: April 8, 2009
Status: Complete
Editing: Clarity edits only please
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3.3
/ 4

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Death's Door
Necromancy
Level: Cleric 1, Sorcerer/Wizard 1
Components: V, S
Casting time: 1 immediate action
Range: Touch
Target: Creature touched
Duration: 1 minute
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)

This spell halts a creature on the brink of death. While the spell lasts, the target can survive with up to –20 hit points, instead of the usual –10. In addition, the target automatically becomes conscious and disabled (rather than dying and unconscious) if reduced to negative hit points. If the target of this spell is normally destroyed before this threshold (if they are undead, for example), they gain the ability to survive at negative hit points while the spell is in effect.

Death’s door does not heal a creature, so a subject at or below –10 hit points (or below 0 hit points in the case of constructs or undead) when the spell ends dies.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsCleric
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

Article BalanceHigh +
AuthorDracomortis +
ComponentV + and S +
Identifier3.5e Spell +
LevelCleric 1 + and Sorcerer/Wizard 1 +
RangeTouch +
Rated ByGhostwheel +, DanielDraco +, Foxwarrior + and Eiji-kun +
RatingRated 3.3 / 4 +
SchoolNecromancy +
SummaryTouched creature can survive at up to –20 hit points. +
TitleDeath's Door +