Cure Time [General]
You can use positive energy cure the damage done by time itself.Prerequisites: Life Force class feature, maximum life force pool of at least 150 pointsBenefit: You can, by spending 20 points from your life force pool as a standard action, heal a willing creature within 5 feet of some age. The targeted creature becomes 1d10+10 years younger. If this lowers the creatures age category, the aging bonuses and penalties are reversed.
Plane of Life
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This piece of homebrew is part of the Plane of Life sourcebook, a collection of content about positive energy.
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