Blowfly (3.5e Monster)

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Author: Bhu (talk)
Date Created: 09/27/2014
Status: Finished
Editing: Clarity edits only please
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Blowfly
Size/Type: Fine Magical Beast
Hit Dice: 1d10 (5 hp)
Initiative: +7
Speed: 5 ft, Climb 5 ft., Fly 40 ft. (8 squares), Good
Armor Class: 25 (+8 Size, +7 Dex), touch 25, flat-footed 18
Base Attack/Grapple: +1/-20
Attack: -
Full Attack: -
Space/Reach: 1/2 ft./0 ft.
Special Attacks: Gust of Wind
Special Qualities: Darkvision 60 ft., Scent
Saves: Fort +2, Ref +9, Will +0
Abilities: Str 1, Dex 25, Con 10, Int 1, Wis 11, Cha 10
Skills: Climb+3, Listen +4, Spot +4
Feats: Alertness
Environment: Any
Organization: Solitary or Swarm (6-30)
Challenge Rating: 1/2
Treasure: None
Alignment: Neutral
Advancement: -
Level Adjustment:


"Abner...this has to be the low point of our career..."

"Naw, remember when we got our asses kicked by that giant duck?

Blowflies are large black flies invented by a madman in his magical labs for purposes of amusement. And by amusement we mean vengeful prank on the local populace who refused to accept their place as his servants. They are generally regarded as among the most hated magical creations known today, even more reviled than the Owlbear. Large swarms of them are rumored to produce hurricane like winds, destroying communities. They appear to be hideous flies roughly 2 inches long.


Combat[edit]

Nervous flies blast any source of irritation or fear with Gust of Wind and fly away. But the little monsters keep coming back, Just like real flies. Little bastards...

Gust of Wind (Su): The Blowfly may cast the spell Gust of Wind as a Supernatural ability at will as a 3rd level Sorcerer.

Skills: Blowflies get a +8 Racial Bonus to Climb checks, and can always take 10 on climb checks even if rushed or threatened.



Back to Main Page3.5e HomebrewMonsters

AlignmentNeutral +
AuthorBhu +
Challenge Rating1/2 +
EnvironmentAny +
Identifier3.5e Monster +
Level Adjustment+
Rated ByEiji-kun +
RatingRating Pending +
SizeFine +
TitleBlowfly +
TypeMagical Beast +