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User:The-Marksman/Sandbox8

43 bytes added, 29 March
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'''{{Anchor|Infernal Howl}} {{Sp}}:'''
'''{{Anchor|Mettle}} {{Ex}}:''' Ifrit can avoid even resist magical and unusual attacks with great agilitywillpower or fortitude. If she Ifrit makes a successful [[SRD:Saving Throw#Will|ReflexWill]] or [[SRD:Saving Throw#Fortitude|saving throwFortitude]] save against an attack that would normally deals half damage have a lesser effect on a successful save, she instead takes no damage. (such as any spell with a [[SRD:Evasion and Improved Evasion#EvasionSaving Throw|{{Anchor|Evasion}}saving throw]] can be used only if Ifrit is wearing light armor entry of Will half or no armorFortitude partial), he instead completely negates the effect. If Ifrit is [[SRD:HelplessUnconscious|helplessunconscious]] she or sleeping he does not gain the benefit of evasionMettle.
'''{{Anchor|Meteor Strike}} {{Su}}:''' Ifrit focuses his energy for a brief moment and instantly a large orb, 3 feet in diameter, comprised of condensed energy and fire appears floating before Ifrit. Ifrit then targets any creature within 30 ft and slams his hand into the energy sending it shooting out a incredible velocity at the target. The target must make a Reflex saving throw (DCs = 10 + ½ High Summoner Class level + Ifrit's Charisma modifier) or take 1d6 damage per High Summoner's class level (maximum 10d6).
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