Difference between revisions of "User:Tarkisflux/sandbox/ToP Feats"

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(Feat Concepts: more concept work)
m (Feat Concepts: reverting climbing to skill feat, now that I have a more solid direction and concept)
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==Feat Concepts==
 
==Feat Concepts==
  
{{3.5e Feat
+
{{ToP Skill Feat
 
|name=Wind Climber
 
|name=Wind Climber
|types=Prowess
+
|types=
|fluff=If you know how, the wind itself will grant you holds you can climb.
+
|summary=The wind speaks to me, because I know how to caress and hold it.
|summary=You can climb on the air itself, so long as it's not calm.
+
|skill=Athletics
|prereqs=6+ ranks [[Tome of Prowess (3.5e Sourcebook)/Athletics|Athletics]]
+
|prereqs=
|benefit=You can climb strong winds, like sandstorms, tornadoes, and even [[SRD:Wind Wall|''wind walls'']]. These surfaces have a base DC of 30, but never benefit from a corner or chimney setup and may be slick with rain. Additionally, you are carried along for any horizontal movement they possess along with whatever vertical movement you gain from climbing.
+
|skill0=You gain a +3 competence bonus to Athletics checks.
 +
|skill4=You can see the currents and patterns in wind, and can use them to your advantage. You do not suffer penalties for firing or throwing ranged weapons through strong winds like sandstorms, tornadoes, or [[SRD:Wind Wall|''wind walls'']].
 +
|skill9=You can climb strong winds, like sandstorms, tornadoes, and even [[SRD:Wind Wall|''wind walls'']]. These surfaces have a base DC of 30. They never benefit from a corner or chimney setup and may be slick with rain. Additionally, you are carried along for any horizontal, but not vertical, movement they possess.
 +
|skill14=You can climb wind so still it doesn't even qualify. These "surfaces", if they can even be called that, have a base DC of 35. They never benefit from a corner or chimney setup and may be slick with rain. Additionally, you are carried along for any horizontal, but not vertical, movement they possess.
 +
|skill19=
 
}}
 
}}
  

Revision as of 07:24, 11 December 2011

All items on this page are deficient in one way or another. Suggestions welcome on talk

Feat Concepts

Wind Climber [ToP Skill] The wind speaks to me, because I know how to caress and hold it. Benefits: This is a skill feat intended for use with the Tome of Prowess. It scales with your ranks in Athletics.

  • 4 ranks: You can see the currents and patterns in wind, and can use them to your advantage. You do not suffer penalties for firing or throwing ranged weapons through strong winds like sandstorms, tornadoes, or wind walls.
  • 9 ranks: You can climb strong winds, like sandstorms, tornadoes, and even wind walls. These surfaces have a base DC of 30. They never benefit from a corner or chimney setup and may be slick with rain. Additionally, you are carried along for any horizontal, but not vertical, movement they possess.
  • 14 ranks: You can climb wind so still it doesn't even qualify. These "surfaces", if they can even be called that, have a base DC of 35. They never benefit from a corner or chimney setup and may be slick with rain. Additionally, you are carried along for any horizontal, but not vertical, movement they possess.
  • 19 ranks:


Leaping Strider [ToP Skill] ' Benefits: This is a skill feat intended for use with the Tome of Prowess. It scales with your ranks in Jump.

  • 4 ranks: Your base move is increased by an amount equal to your jump modifier, rounded up to the nearest 5' increment.
  • 9 ranks:
  • 14 ranks:
  • 19 ranks:


Unflinching [ToP Skill] Suck it up, it's just a short swim across a death ray shark filled pool of acid... Benefits: This is a skill feat intended for use with the Tome of Prowess. It scales with your ranks in Endurance.

  • 4 ranks: When subject to an effect that would leave you sickened, nauseated, fatigued, exhausted, or unconscious, you may use your endurance bonus in place of the normal save bonus. You still fail if you roll a 1, however. Additionally, you suffer no penalty from sleeping in medium or heavy armor.
  • 9 ranks: Any ongoing damage you suffer from being subject to an acid arrow, swimming in lava, or similar circumstance is reduced by your endurance bonus. This reduction occurs before any energy resistance or damage reduction is applied.
  • 14 ranks: Something useful.
  • 19 ranks: Something useful.

Header/Footer Stuff

This is just to make it easier to copy/paste completed feats into actual pages. {{author |author_name=Tarkisflux |date_created= |status=Complete |balance=Wizard }} <onlyinclude>{{ToP Skill Feat |name= |types= |summary= |skill= |prereqs= |skill0= |skill4= |skill9= |skill14= |skill19= }}</onlyinclude> ---- {{3.5e Feats Breadcrumb}}<br /> {{3.5e Tome of Prowess Breadcrumb/Characters}}<br /> {{Tome Material Breadcrumb/Skill Feats}} [[Category:3.5e]] [[Category:User]] [[Category:Tome]] [[Category:Feat]] [[Category:Tome of Prowess]]