Difference between revisions of "Talk:Wrathful Spell (3.5e Feat)"

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(Seems a bit weak)
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:: Yes, as city spell and invisible shown us +0 metamagic is dangerous. Ghostwheel is also right, wrathful spell stack very well with other metamagic feats. --[[User:Leziad|Leziad]] ([[User talk:Leziad|talk]]) 21:10, 24 April 2015 (UTC)
 
:: Yes, as city spell and invisible shown us +0 metamagic is dangerous. Ghostwheel is also right, wrathful spell stack very well with other metamagic feats. --[[User:Leziad|Leziad]] ([[User talk:Leziad|talk]]) 21:10, 24 April 2015 (UTC)
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::: The way I see it is that a caster needs to have barbarian levels (or something effectively equivalent) or spend an action to buff in order to be able to use spells with this feat. Yes, it's a bit on the stronger side if it doesn't have a slot adjustment, but I think it's more reasonable that way. Keep in mind as well that daily rage uses are daily. This means that if you are going to be able to throw one of these off without a spent action, you need to choose which daily encounter you do that in carefully.
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::: Combinations with maximize and empower just makes them actually pull their high slot increase more reasonably. If I spend a 7th level slot for a fireball, it better do a crapton of damage. It's for damage spells anyways. The general +0 metamagic problems I'd consider a separate issue. They are problems with abuses of them. If you ignore those abuses and think about using as intended, I think +0 is the better option. --[[User:Aarnott|Aarnott]] ([[User talk:Aarnott|talk]]) 21:20, 24 April 2015 (UTC)

Revision as of 21:20, 24 April 2015

Ratings

RatedLike.png Ghostwheel likes this article and rated it 3 of 4.
Simple, makes sense, and works well. Me gusta.
RatedFavor.png Eiji-kun favors this article and rated it 4 of 4!
Rage mage approved. This is pretty clever.


Seems a bit weak

For an increase in spell level it adds approximately 1 average damage per caster level. That's probably fine as an increase without any restrictions, but the raging requirement means that the player has to expend an additional resource to be able to use the spell (either rage per day or the spell). For this reason, it would likely be okay if it didn't raise the effective spell level at all. --Aarnott (talk) 19:23, 24 April 2015 (UTC)

If it didn't raise the spell level, then it shouldn't get the added damage either. Rage isn't so hard to come by that you tend to be missing out on it after the first few levels even if you don't want to invest levels in Barbarian. Instead, if you REALLY want to change it, the only change I would make is that you can cast it while not raging, but get the damage increase when raging. Plus, this comes out to more than +1 damage per die if you combine it with maximize or similar metamagic stacking stuff. --Ghostwheel (talk) 20:43, 24 April 2015 (UTC)
Yes, as city spell and invisible shown us +0 metamagic is dangerous. Ghostwheel is also right, wrathful spell stack very well with other metamagic feats. --Leziad (talk) 21:10, 24 April 2015 (UTC)


The way I see it is that a caster needs to have barbarian levels (or something effectively equivalent) or spend an action to buff in order to be able to use spells with this feat. Yes, it's a bit on the stronger side if it doesn't have a slot adjustment, but I think it's more reasonable that way. Keep in mind as well that daily rage uses are daily. This means that if you are going to be able to throw one of these off without a spent action, you need to choose which daily encounter you do that in carefully.
Combinations with maximize and empower just makes them actually pull their high slot increase more reasonably. If I spend a 7th level slot for a fireball, it better do a crapton of damage. It's for damage spells anyways. The general +0 metamagic problems I'd consider a separate issue. They are problems with abuses of them. If you ignore those abuses and think about using as intended, I think +0 is the better option. --Aarnott (talk) 21:20, 24 April 2015 (UTC)
FavoredEiji-kun +
LikedGhostwheel +