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Talk:Three Times’ the Harm (3.5e Maneuver)

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  Foxwarrior dislikes this article and rated it 1 of 4.
Three extra d20 rolls before you can decide how many damage dice to roll, and all so the character can deal an average of 1d8 extra points of damage per 7.5 points invested in making your Truespeak checks absurdly high?
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