Talk:Magician (3.5e Class)

From Dungeons and Dragons Wiki
Revision as of 01:03, 9 October 2012 by Havvy (talk | contribs) (ToP Skills Complaint)
Jump to: navigation, search

Ratings

RatedLike.png Stryker likes this article and rated it 3 of 4.
A quick glance tells me this is seems balanced since it's "spells known per day" mechanic is balanced by the fact that it is only a small list, which would be worrying by itself, until Arcane Versatility comes into play. It seems to embody both the pros and the cons of Wizard and Sorcerer. I'll have to play this, just to test it out.

Balance Level

I know the class features aren't filled in at the moment, but judging from the summary ("an arcane spellcaster that combines the spell versatility of wizards and the spontanaeity of sorcerers") I willing to gamble and say right off the bat that this is not fighter-level. If anything, since this is getting the best of both worlds (from two already wizard-level classes, no less), this is almost definitely wizard-level if it is actually anything similar to the wizard or sorcerer. - TG Cid 19:36, July 1, 2010 (UTC)

Thanks for the correction. I've been looking at it now, and I agree that it deserves a higher rating.--Paleomancer 17:33, July 2, 2010 (UTC)

I love this

I just want to tell you how great this feat is. It really alows for some flavor. Every sorrcer should take this. Free mage hand isn't to powerfull but is really fun to play arround with. Same with prestigation. With this feat you become more than a glorified commoner who can cast spells, you have an aura of magic around you.--ParakeeTalk 16:06, 28 June 2011 (UTC)

Are you looking at the same article I am? I don't see anywhere how to get free mage hand. --Havvy 03:08, 29 June 2011 (UTC)
Is this a posting error, perchance? - MisterSinister 03:49, 29 June 2011 (UTC)
I thought this was the feat. HA.--ParakeeTalk 12:41, 29 June 2011 (UTC)

Specilization

Can he specialize as a wizard? That would be fun.ParakeeTalk 14:08, 17 July 2011 (UTC)

ToP Skills Complaint

The class is interesting, and a fairly good wizard replacement (aside from the sorcerer delayed progression), but I don't like the ToP skills. They get more than the class skill assignment guidelines propose and already have substantial and broad utility through their spellbooks and daily preparation. I'd suggesting cutting 3: Affability and Bluff (enchantment school) and Dowsing (divination school). - Tarkisflux Talk 22:18, 7 October 2012 (UTC)

Duly noted and corrected. Paleomancer (talk) 00:37, 9 October 2012 (UTC)
Just curious, does the class have too many skill options under the normal rules? Paleomancer (talk) 00:53, 9 October 2012 (UTC)
There is no limit to the number of skill options under normal rules. Just skill points per level. --Havvy (talk) 01:03, 9 October 2012 (UTC)