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Talk:Acid Rain (3.5e Spell)

402 bytes added, 15:51, 9 August 2020
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:: There's a big difference; acid fog carries with it the effect of solid fog, which is incredibly amazing crowd control, something this spell lacks. In addition, 2d6 damage to a target is close to effectively nothing by level 5-7, there's nothing that stops people from getting out, and the penalty to weapons or AC is fairly small in VH territory, and on top of that, many enemies either don't use weapons or have magic ones, and allowing a Fortitude save.
:: The reason that acid fog is so good is because of the CC, not because of the damage. It can take creature multiple turns to make their way out of a solid/acid fog, while they can leave this one in a single turn quite easily. If Acid Fog didn't have the CC component, it would be a Low spell, most probably. Thus, it's not a fair analogy to compare them. --[[User:Ghostwheel|Ghostwheel]] ([[User talk:Ghostwheel|talk]]) 00:46, 9 August 2020 (UTC)
 
::: Hmm, good shout. You have a valid point with that. I can see how this can have lower versatility at higher levels thanks to the ability to just walk out of it, and I didn't consider typical monster distribution at higher levels. This may be good where it is at. I'll have to run it a few times and see how it works. [[User:Mecheye|Mecheye]] ([[User talk:Mecheye|talk]]) 15:51, 9 August 2020 (UTC)
{{Rating |rater=Tarkisflux
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