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|author_name= Azzdan
|date_created=3/8/2017
|status=<!-- the status of the article -->|isnotuser=I'm not a user<!-- if you have a wiki account, delete this parameter-->almost done
}}
|size= Tiny
|type= Humanoid
|subtype= Goblinoid
|align= Neutral Evil
|ac= 10
|acfluff= <!--reason if given-->
|hp= <!--number of hit points-->1|hd= <!--10d8, 4d12, etc.-1d4 ->1
|speed= 20
|str=5
|saves= <!--bonus to save; Athletics +5-->
|skills= <!--[[Stealth]] +3-->
|senses= darkvision 60 feet
|perception= 8
|xp= 10
|qualities=
Keen Smell. The snotling has advantage on Wisdom (Perception) checks that rely on smell.
|actions=
Bite. Melee Weapon Attack: +0 to hit, reach 5 ft., one creature. Hit: 1 piercing damage.
|reaction=
Snotlings were created by a wizard who had a dispute over where he had built his tower with a local group of druids. Snotlings eat everything that they see. After they eat 1 pound of food they encase themselves with a protective shell and in one round emerge from it as two snotlings. When the goblinoids emerge, the land within 1 foot of the shell is rendered infertile for a year. When a snotling is killed it explodes leaving this substance behind except it covers a 5 square foot area. Snotlings are a bane to druids, farmers, and elves, and a bad infestation has been known to destroy an entire forest or harvest.
===<!-- monster ecology section name -->Variant: Napalm Snotlings===