Difference between revisions of "Salt in the Wound (3.5e Spell)"
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− | As an immediate action you cause the wounds of an enemy to fill with salt crystals that provoke immediate pain. The targeted creature must have been just dealt physical damage. It suffers 2d4 + 1 per 10 damage it just suffered. This damage is non-lethal | + | As an immediate action you cause the wounds of an enemy to fill with salt crystals that provoke immediate pain. The targeted creature must have been just dealt physical damage. It suffers 2d4 + 1 per 10 damage it just suffered. This damage is non-lethal dessication damage and the affected creature must also make a Fortitude save to avoid suffering additional consequences from pain, as follow: -2 to AC and attack rolls for one round. |
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+ | Creatures made of water or weak to dessication take lethal damage instead and have a -2 against the saving throw, unless they would already have a greater penalty. | ||
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Latest revision as of 09:59, 25 November 2023
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Necromancy [Earth] | |
Level: | Assassin 1, Druid 2, Ranger 1 |
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Components: | V, S |
Casting time: | 1 immediate action |
Range: | Close (25 ft + 5 ft. 2/levels-7,5 mt. + 1,5 mt. 2/levels) |
Target: | One creature |
Duration: | Instantaneous |
Saving Throw: | Fortitude partial |
Spell Resistance: | Yes |
As an immediate action you cause the wounds of an enemy to fill with salt crystals that provoke immediate pain. The targeted creature must have been just dealt physical damage. It suffers 2d4 + 1 per 10 damage it just suffered. This damage is non-lethal dessication damage and the affected creature must also make a Fortitude save to avoid suffering additional consequences from pain, as follow: -2 to AC and attack rolls for one round.
Creatures made of water or weak to dessication take lethal damage instead and have a -2 against the saving throw, unless they would already have a greater penalty.
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the bluez in the dungeonv |
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Article Balance | Moderate + |
Author | the bluez in the dungeon + |
Component | V + and S + |
Descriptor | Earth + |
Identifier | 3.5e Spell + |
Level | Assassin 1 +, Druid 2 + and Ranger 1 + |
Range | Other + |
Rating | Undiscussed + |
School | Necromancy + |
Summary | Inflict even more pain on damaged foes. + |
Title | Salt in the Wound + |