Difference between revisions of "SRD5:Pirate Captain (NPC)"

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#redirect: [[SRD5:Bandit Captain (NPC)]]
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{{alsosee|Pirate (5e)}}
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{{5esrd}}
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{{5e Monster
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|name=Pirate Captain (SRD5)
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|sorttext=Pirate Captain SRD5
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|refs={{SRD5ref}} <ref name="habuo">habitat - unofficial. [user]</ref>
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|size=Medium
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|type=Humanoid <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
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|swarm= <!--if swarm, enter size of individual creature of the swarm-->
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|subtype=Any Race <!--Elf, Goblinoid, etc.-->
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|align=Any Non-Lawful Alignment <!--Lawful Good, Chaotic Evil-->
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|ac=15 <!--armor class-->
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|acfluff={{srd5lc|Studded Leather}}
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|hp=65 <!--number of hit points-->
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|hd=10d8+20 <!--10d8, 4d12, etc.-->
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|speed=30 ft.<!--walking speed in feet, other speed (fly, swim) in feet-->
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|str=15
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|dex=16
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|con=14
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|int=14
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|wis=11
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|cha=14
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|saves=[[SRD5:Strength|Str]] +4, [[SDR5:Dexterity|Dex]] +5, [[SRD5:Wisdom|Wis]] +2
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|skills={{SRD5|Athletics}} +4, {{SRD5|Deception}} +4
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|damageresistances=
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|damageimmunity= <!--damage type; fire, radiant-->
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|conditionimmunity= <!--condition; charmed, petrified-->
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|senses= <!--darkvision 60 feet, Tremorsense 30 feet-->
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|perception=10 <!--Passive Perception bonus; +5-->
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|languages=Any two languages
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|habitat=Coastal, Urban
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|cr=2 <!--Prof: +4 -->
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|xp= <!--Experience points for destroying-->
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|canon=true
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|npc=true
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|summary={{5ep|Pirate}} captain from the [[SRD5]]
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|action1=Multiattack
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|alimit1=
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|adesc1=The Captain makes three melee attacks: two with its scimitar and one with its dagger. Or the Captain makes two ranged attacks with its daggers.
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|action2=Scimitar
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|alimit2=
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|adesc2=''{{SRD5|Melee Weapon Attack}}:'' +3 to hit, reach 5 ft., one creature. ''Hit:'' 6 (1d6+3) {{srd5lc|Slashing}} damage.
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|action3=Dagger
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|alimit3=
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|adesc3=''Melee or Ranged Weapon Attack:'' +5 to hit, reach 5 ft. or {{srd5lc|Range}} 20/60 ft., one creature. ''Hit:'' 5 (1d4+3) {{srd5lc|Piercing}} damage.
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|reaction1=Parry
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|rlimit1=
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|rdesc1=The captain adds 2 to its {{SRD5|AC}} against one melee attack that would hit it. To do so, the captain must see the attacker and be wielding a melee weapon.
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}}
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{{SRD5ref}} In addition to managing a crew of selfish malcontents, the '''Pirate Captain''' is a variation of the {{SRD5|Bandit Captain}}, with a ship to protect and command. To keep the crew in line, the captain must mete out rewards and punishment on a regular basis.
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More than treasure, a bandit captain or pirate captain craves infamy. A prisoner who appeals to the captain's vanity or ego is more likely to be treated fairly than a prisoner who does not or claims not to know anything of the captain's colorful reputation.
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==Sources and Notes==
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<references />
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[[Category:SRD5 Monsters]]
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[[Category:SRD5 NPCs]]
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[[Category:NPC]]
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[[Category:5e Pirates|Captain SRD5]]
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{{SRD5 Footer|NPC, Pirate}}
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{{Navboxes}}

Revision as of 04:58, 24 April 2024

Also see: Pirate (5e)
This material from the 5th edition SRD is published under the OGL
Pirate Captain (SRD5) (NPC) [SRD5 OGL][1] [2]
Medium Humanoid (Any Race), Any Non-Lawful Alignment
Armor Class: 15 (studded leather)
Hit Points: 65 (10d8+20)
Speed: 30 ft.
STR DEX CON INT WIS CHA
15 (+2) 16 (+3) 14 (+2) 14 (+2) 11 (+0) 14 (+2)
Saving Throws: Str +4, Dex +5, Wis +2
Skills: Athletics +4, Deception +4
Senses: passive Perception 10
Languages: Any two languages
Habitat: Coastal, Urban
Challenge: 2 (450 xp)Proficiency Bonus (PB): +2

Actions

Multiattack. The Captain makes three melee attacks: two with its scimitar and one with its dagger. Or the Captain makes two ranged attacks with its daggers.

Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 6 (1d6+3) slashing damage.

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one creature. Hit: 5 (1d4+3) piercing damage. 

Reactions

Parry. The captain adds 2 to its AC against one melee attack that would hit it. To do so, the captain must see the attacker and be wielding a melee weapon.


[SRD5 OGL][1] In addition to managing a crew of selfish malcontents, the Pirate Captain is a variation of the Bandit Captain, with a ship to protect and command. To keep the crew in line, the captain must mete out rewards and punishment on a regular basis.

More than treasure, a bandit captain or pirate captain craves infamy. A prisoner who appeals to the captain's vanity or ego is more likely to be treated fairly than a prisoner who does not or claims not to know anything of the captain's colorful reputation.

Sources and Notes

  1. 1.0 1.1 Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.
  2. habitat - unofficial. [user]

Template:SRD5 NPC, Pirate Breadcrumb

Facts about "Pirate Captain (NPC)"
AlignmentAny Non-Lawful Alignment +
AuthorSRD5 +
CRval2 +
Canontrue +
Challenge Rating2 +
Creature NamePirate Captain (SRD5) +
Experience Points450 +
Features{{{feature1}}} +, Multiattack +, Scimitar +, Dagger + and Parry +
HabitatCoastal + and Urban +
Hit Dice10d8+20 +
Hit Points65 +
IdentifierNPC +
NPCtrue +
NamePirate Captain (SRD5) +
PublicationSRD5 +
SizeMedium +
SortTextPirate Captain SRD5 +
SubtypeAny Race +
SummaryPirate captain from the SRD5 +
TitlePirate Captain +
TypeHumanoid +