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Power Word The Game (3.5e Spell)


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Author: Havvy (talk)
Co-Authors: Eiji-kun
Date Created: June 10th, 2011
Status: Powered
Editing: Clarity edits only please
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Power Word The Game
Enchantment (Compulsion) [Mind-Affecting]
Level: Bard 2, Eiji 2, Paladin 2, Sorcerer/Wizard 2
Components: V, S
Casting time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One living creature.
Duration: 1 min./level
Saving Throw: Will partial
Spell Resistance: Yes

You just lost (sunglasses off) the game.

Pick one target. That target must make a Will save or instantly believe that they have lost any and all games they are currently playing. If the target is playing a game in which a significant amount of resources is risked upon loss, the target gains a +4 bonus to the Will save. If all the games are inconsequential, the target suffers a -4 penalty to the Will save. Whether or not the target makes the save, the target must say "I just lost the game."

This spell is a favorite of no-nonsense paladins and tricky sorcerers. Rogues whom favor small swindles will occasionally obtain an eternal wand for this spell.


You may use this spell in a non-humor campaign by renaming it to power word lose and removing the forced speaking effect.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsBard
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Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard


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