Monkey Grip (3.5e Feat)
From Dungeons and Dragons Wiki
Revision as of 21:53, 18 November 2010 by ThunderGod Cid (talk | contribs) (Created page with "{{author |author_name=ThunderGod Cid |date_created=November 18, 2010 |status=Complete |balance=Wizard }} <onlyinclude>{{Tome Combat Feat |name=Monkey Grip |types= |summary=You w...")
| |||||||||
| |||||||||
Rate this article Discuss this article |
Monkey Grip [Combat]
You wield weapons so big you could legally change your name to Cloud Strife.
Benefits: This is a combat feat that scales with your Base Attack Bonus.
- +0: You can wield weapons up to one size larger than normal with a -2 penalty to attack rolls.
- +1: You no longer sustain penalties to attack rolls for wielding a weapon because of its size (you are still limited to the size of weapon you can wield). In addition, you may always choose to deal bludgeoning damage when wielding an oversized weapon.
- +6: You may now wield weapons two sizes larger than normal. In addition, you may now add one and a half times your Strength modifier to the damage of any one-handed oversized weapon you wield and twice your Strength modifier to damage for a two-handed oversized weapon.
- +11: You may now wield weapons three sizes larger than normal. Whenever you make a melee attack, you may also choose to attempt to hit a square adjacent to the target struck, with the creature‘s AC measured against the same attack roll. A creature cannot be hit more than once with a single attack roll by this ability.
- +16: You may now wield weapons four sizes larger than normal, and you gain reach equal to that of a creature with the same size category as your weapon.
Back to Main Page → 3.5e Homebrew → Character Options → Feats
Facts about "Monkey Grip (3.5e Feat)"
Article Balance | Very High + |
Author | ThunderGod Cid + |
Identifier | 3.5e Feat + |
Prerequisite | None + |
Rating | Unrated + |
Summary | You wield weapons so big you could legally change your name to Cloud Strife. + |
Title | Monkey Grip + |
Type | Combat + |