Information for "Mastermind Rogue (3.5e Alternate Class Feature)"
Basic information
Display title | Mastermind Rogue (3.5e Alternate Class Feature) |
Default sort key | Mastermind Rogue (3.5e Alternate Class Feature) |
Page length (in bytes) | 3,633 |
Page ID | 47431 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
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Edit | Allow all users (infinite) |
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Edit history
Page creator | Leziad (talk | contribs) |
Date of page creation | 00:41, 9 February 2016 |
Latest editor | Leziad (talk | contribs) |
Date of latest edit | 20:16, 3 April 2021 |
Total number of edits | 19 |
Total number of distinct authors | 1 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
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Facts about "Mastermind Rogue (3.5e Alternate Class Feature)"
Author | Leziad + |
Class | Rogue + |
Identifier | 3.5e Alternate Class Feature + |
Rating | Undiscussed + |
Summary | A Mastermind is a rogue who use deception, … A Mastermind is a rogue who use deception, manipulation and planning to win the fight. They possess uncanny abilities to deceive and manipulate outside of combat, granting them great social agility. The Mastermind need a high Intelligence to plan and grant herself non-negligible skill bonuses, however it also has an inherent problem with MAD. Both a high Dexterity and Charisma scores are highly beneficial to her in combat and out. This makes the Mastermind tricky to play, especially given that she sacrifice combat effectiveness for skills. sacrifice combat effectiveness for skills. + |
Title | Mastermind Rogue + |