Difference between revisions of "Low Level Nova (3.5e Optimized Build)"

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{{author
 
{{author
|author_name=[[User:Ghostwheel|Ghostwheel]]
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|author_name=Ghostwheel
 
|date_created=August 31, 2009
 
|date_created=August 31, 2009
 
|status=Complete
 
|status=Complete
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|balance=Rogue
 
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== Introduction ==
 
== Introduction ==
  
[[3e Summary::An example of a low-level nova-er, dealing 11d6+12 damage at level 3.]]
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[[Summary::An example of a low-level nova-er, dealing 20d6+12 damage at level 3.]]
  
 
== References ==
 
== References ==
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*Player's Handbook 2
 
*Player's Handbook 2
 
*Complete Adventurer
 
*Complete Adventurer
 +
*Expanded Psionics Handbook
 +
*Spell Compendium
  
 
== Game Rule Components ==
 
== Game Rule Components ==
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'''Starting Ability Scores (Before Racial Adjustments):''' (Assuming 32 Point Buy)  18 12 14 14 8 8
 
'''Starting Ability Scores (Before Racial Adjustments):''' (Assuming 32 Point Buy)  18 12 14 14 8 8
  
'''Race (Templates):''' [[3e Race::Human]]
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'''Race (Templates):''' [[Race::[[SRD:Maenads_(Race)|Maenad]]]]
  
{| class="d20" style="text-align: left;" {{#vardefine: odd|0}}
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{| class="zebra d20" style="text-align: left;" {{#vardefine: odd|0}}
 
|- style="text-align: center;"
 
|- style="text-align: center;"
 
! rowspan="2" | ECL
 
! rowspan="2" | ECL
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! [[SRD:Saving Throw#Fortitude|Fort]] || [[SRD:Saving Throw#Reflex|Ref]] || [[SRD:Saving Throw#Will|Will]]
 
! [[SRD:Saving Throw#Fortitude|Fort]] || [[SRD:Saving Throw#Reflex|Ref]] || [[SRD:Saving Throw#Will|Will]]
 
|-  
 
|-  
| 1st || Duskblade 1 || +1 || +2 || +0 || +2 || Power Attack, Optional || Arcane Attunement, Armored Mage (Light) ||
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| 1st || Duskblade 1 || +1 || +2 || +0 || +2 || Power Attack || Arcane Attunement, Armored Mage (Light) ||
 
|-  
 
|-  
 
| 2nd || Duskblade 2 || +2 || +3 || +0 || +3 || Combat Casting || ||
 
| 2nd || Duskblade 2 || +2 || +3 || +0 || +3 || Combat Casting || ||
 
|-  
 
|-  
| 3rd || [[3e Final Class Progression::Duskblade 3]] || +3 || +3 || +1 || +3 || Optional || Arcane Channeling ||  
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| 3rd || [[Final Class Progression::Duskblade 3]] || +3 || +3 || +1 || +3 || Psionic Weapon || Arcane Channeling ||  
 
|}
 
|}
  
 
;Optional Feats include...
 
;Optional Feats include...
 
*Improved Buckler Defense (CW)
 
*Improved Buckler Defense (CW)
 +
*Arcane Strike (CW)
 
*Battle Caster (CA)
 
*Battle Caster (CA)
 
*Versatile Spellcaster (RotD)
 
*Versatile Spellcaster (RotD)
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**If you pick up Leap Attack, think about also picking up the Extreme Leap skill trick (CS) to move even farther
 
**If you pick up Leap Attack, think about also picking up the Extreme Leap skill trick (CS) to move even farther
 
**Combat Brute (CW) for the next round after charging
 
**Combat Brute (CW) for the next round after charging
 +
*Greater Psionic Weapon (XPH)
 +
*Deep Imapct (XPH)
  
 
====Items====
 
====Items====
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*Triple Weapon Capsule Retainer
 
*Triple Weapon Capsule Retainer
 
*Quickspark/Quickflame/Quickfrost Weapon Capsules
 
*Quickspark/Quickflame/Quickfrost Weapon Capsules
 +
*Potion of Divine Sacrifice
 +
*[[SRD:Deep_Crystal|Deep Crystal]] Greatsword
  
 
== Highlights ==
 
== Highlights ==
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=== Tactics ===
 
=== Tactics ===
  
 +
*Prep: Drink a potion of Divine Sacrifice
 
*Round 1: Cast True Strike, move close to your foe.
 
*Round 1: Cast True Strike, move close to your foe.
*Round 2: Cast Blade of Blood, sacrificing 5 HP. Attack your foe with a Channeled Shocking Grasp. Power Attack for -3 to get +6 damage.
+
*Round 2: Cast Blade of Blood, sacrificing 5 HP. Attack your foe with a Channeled Shocking Grasp. Power Attack for -3 to get +6 damage. Take 10 damage from Divine Sacrifice. Expend your 2 PP to activate Deep Crystal.
  
 
=== Damage Potential ===
 
=== Damage Potential ===
  
*2d6 (Greatsword) + 3d6 (Triple Weapon Capsule) + 3d6 (Channeled Shocking Grasp) + 3d6 (Blade of Blood) + 6 (Two-handed Str) + 6 (Power Attack) = 11d6+12 or 50.5 damage on average
+
*2d6 (Greatsword) + 2d6 (Psionic Weapon) + 3d6 (Triple Weapon Capsule) + 3d6 (Channeled Shocking Grasp) + 3d6 (Blade of Blood) + 6 (Two-handed Str) + 6 (Power Attack) + 5d6 (Divine Sacrifice) + 2d6 (Deep Crystal) = 20d6+12 or 82 damage on average
  
== Munchkin-Size Me ==
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== Further Optimization ==
  
 
*Not really much to add at this low of a level.
 
*Not really much to add at this low of a level.
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*Usual non-AC defenses apart from concealment (True Strike penetrates concealment)
 
*Usual non-AC defenses apart from concealment (True Strike penetrates concealment)
 
*Mobility after True Strike has been cast
 
*Mobility after True Strike has been cast
 +
  
 
----
 
----
 
{{3.5e Optimized Character Builds Breadcrumb}}
 
{{3.5e Optimized Character Builds Breadcrumb}}
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[[Category:3.5e]]
 
[[Category:3.5e]]
 
[[Category:User]]
 
[[Category:User]]
 
[[Category:Optimized Character Build]]
 
[[Category:Optimized Character Build]]
[[Category:Half-Optimization]]
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 +
{{Navboxes}}

Latest revision as of 04:25, 19 September 2012

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Author: Ghostwheel (talk)
Date Created: August 31, 2009
Status: Complete
Editing: Clarity edits only please
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Introduction[edit]

An example of a low-level nova-er, dealing 20d6+12 damage at level 3.

References[edit]

  • Player's Handbook 2
  • Complete Adventurer
  • Expanded Psionics Handbook
  • Spell Compendium

Game Rule Components[edit]

Spells[edit]

  • Blade of Blood
  • Shocking Grasp
  • True Strike

Progression[edit]

Starting Ability Scores (Before Racial Adjustments): (Assuming 32 Point Buy) 18 12 14 14 8 8

Race (Templates): Maenad

ECL Class/HD/LA Base
Attack Bonus
Saving Throws Feats Class
Features
Special
Fort Ref Will
1st Duskblade 1 +1 +2 +0 +2 Power Attack Arcane Attunement, Armored Mage (Light)
2nd Duskblade 2 +2 +3 +0 +3 Combat Casting
3rd Duskblade 3 +3 +3 +1 +3 Psionic Weapon Arcane Channeling
Optional Feats include...
  • Improved Buckler Defense (CW)
  • Arcane Strike (CW)
  • Battle Caster (CA)
  • Versatile Spellcaster (RotD)
  • Knowledge Devotion (CC)
    • If you do take this, pick up the Collector of Stories skill trick (CS)
  • Shock Trooper (CW) with Leap Attack (CV)
    • If you pick up Leap Attack, think about also picking up the Extreme Leap skill trick (CS) to move even farther
    • Combat Brute (CW) for the next round after charging
  • Greater Psionic Weapon (XPH)
  • Deep Imapct (XPH)

Items[edit]

  • Triple Weapon Capsule Retainer
  • Quickspark/Quickflame/Quickfrost Weapon Capsules
  • Potion of Divine Sacrifice
  • Deep Crystal Greatsword

Highlights[edit]

Tactics[edit]

  • Prep: Drink a potion of Divine Sacrifice
  • Round 1: Cast True Strike, move close to your foe.
  • Round 2: Cast Blade of Blood, sacrificing 5 HP. Attack your foe with a Channeled Shocking Grasp. Power Attack for -3 to get +6 damage. Take 10 damage from Divine Sacrifice. Expend your 2 PP to activate Deep Crystal.

Damage Potential[edit]

  • 2d6 (Greatsword) + 2d6 (Psionic Weapon) + 3d6 (Triple Weapon Capsule) + 3d6 (Channeled Shocking Grasp) + 3d6 (Blade of Blood) + 6 (Two-handed Str) + 6 (Power Attack) + 5d6 (Divine Sacrifice) + 2d6 (Deep Crystal) = 20d6+12 or 82 damage on average

Further Optimization[edit]

  • Not really much to add at this low of a level.

Limitations[edit]

  • Low HP
  • Uses up 2-3 spells (depending on whether you cast True Strike first)

DM Counters[edit]

  • Usual non-AC defenses apart from concealment (True Strike penetrates concealment)
  • Mobility after True Strike has been cast



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Ghostwheel's Homebrew (310 Articles)
Ghostwheelv
Article BalanceHigh +
AuthorGhostwheel +
Final Class ProgressionDuskblade 3 +
Identifier3.5e Optimized Build +
RaceMaenad +
RatingUndiscussed +
SummaryAn example of a low-level nova-er, dealing 20d6+12 damage at level 3. +
TitleLow Level Nova +