Difference between revisions of "Lizardfolk Liberator (5e Monster)"
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{{Author | {{Author | ||
|author_name=Rlyehable | |author_name=Rlyehable | ||
− | |systemtag= | + | |systemtag=5euc |
|date_created=2019-07-21 | |date_created=2019-07-21 | ||
− | |||
− | |||
|status=Final | |status=Final | ||
|editing= | |editing= | ||
Line 11: | Line 9: | ||
|imgsize= | |imgsize= | ||
|caption= | |caption= | ||
− | }} | + | }} |
{{5e Monster | {{5e Monster | ||
− | |name=Lizardfolk Liberator | + | |name=Lizardfolk Liberator |
|sorttext= <!--usually blank. text to sort by--> | |sorttext= <!--usually blank. text to sort by--> | ||
− | | | + | |refs=<ref name="rly2019-07-21">[[user:Rlyehable]]. Created: 2019-07-21. Licensed: [[CC-BY-SA]].</ref> |
− | |type=Humanoid | + | |size=Medium |
− | |swarm= | + | |type=Humanoid |
− | |subtype=Lizardfolk | + | |swarm= |
− | |align=Neutral | + | |subtype=Lizardfolk |
− | |ac=16 | + | |align=Neutral |
− | |acfluff=natural armor | + | |ac=16 |
− | |hp=105 | + | |acfluff=natural armor |
− | |hd=14d8+42 | + | |hp=105 |
+ | |hd=14d8+42 | ||
|speed=30 ft., {{srd5lc|Swim}} 30 ft. | |speed=30 ft., {{srd5lc|Swim}} 30 ft. | ||
|movetype=Walk, Swim | |movetype=Walk, Swim | ||
Line 39: | Line 38: | ||
|conditionimmunity={{srd5lc|Frightened}} | |conditionimmunity={{srd5lc|Frightened}} | ||
|senses={{srd5lc|Darkvision}} 60 ft. | |senses={{srd5lc|Darkvision}} 60 ft. | ||
− | |perception=15 <!--Passive | + | |perception=15 <!--Passive--> |
|languages={{SRD5|Draconic}} | |languages={{SRD5|Draconic}} | ||
+ | |habitat=Forest, Swamp | ||
|cr=5 <!--Challenge Rating--> | |cr=5 <!--Challenge Rating--> | ||
|xp= <!--blank calculates from CR (except CR 0)--> | |xp= <!--blank calculates from CR (except CR 0)--> | ||
− | |summary=Lizardfolk | + | |summary=Lizardfolk rebellion leader |
− | |||
− | |||
− | + | |feature1=Hold Breath | |
+ | |flimit1= | ||
+ | |fdesc1={{SRD5trait}} The lizardfolk can hold its breath for 15 minutes. | ||
− | | | + | |feature2=Inspiring Presence |
− | {{ | + | |flimit2= |
+ | |fdesc2=All lizardfolk allies that can see or hear the liberator have {{srd5lc|Advantage}} on {{srd5lc|Saving Throw}}s against being {{srd5lc|Charmed}} or {{srd5lc|Frightened}}. | ||
− | + | |action1=Multiattack | |
+ | |alimit1= | ||
+ | |adesc1=The lizardfolk makes two attacks: one with its bite and one with its claws or spear or two melee attacks with its spear. | ||
− | + | |action2=Bite | |
+ | |alimit2= | ||
+ | |adesc2=''{{SRD5|Melee Weapon Attack}}:'' +7 to hit, reach 5 ft., one target. ''Hit:'' 7 (1d6+4) {{srd5lc|Piercing}} damage. | ||
− | + | |action3=Claws | |
+ | |alimit3= | ||
+ | |adesc3=''Melee Weapon Attack:'' +7 to hit, reach 5 ft., one target. ''Hit:'' 6 (1d4+4) {{srd5lc|Slashing}} damage. | ||
− | {{ | + | |action4=Inspiring Speech |
− | {{srd5lc|Range}} 20/60 ft., one target. ''Hit:'' 7 (1d6+4) piercing damage, or 8 (1d8+4) piercing damage if used with two hands to make a melee attack. | + | |alimit4={{SRD5|Recharge}} 5-6 |
+ | |adesc4=The liberator can use a {{srd5lc|Bonus Action}} to give an inspiration die (d8) to an ally that can hear and understand it. Once within the next {{srd5lc|Minute}}, the ally can roll the die and add the number rolled to one {{srd5lc|Ability Check}}, {{srd5lc|Attack Roll}}, or saving throw. The inspiration die may be used after a roll, but before determining if the roll is a success or failure. A creature can have only one inspiration die at a time. | ||
+ | |||
+ | |action5=Spear | ||
+ | |alimit5= | ||
+ | |adesc5=''Melee or {{SRD5|Ranged Weapon Attack}}:'' +7 to hit, reach 5 ft. or | ||
+ | {{srd5lc|Range}} 20/60 ft., one target. ''Hit:'' 7 (1d6+4) piercing damage, or 8 (1d8+4) piercing damage if used with two hands to make a melee attack. | ||
}} | }} | ||
− | The oppression of a {{5ep|Lizardfolk King/Queen|King or Queen}} will often lead a village of {{srd5lc|Lizardfolk}} to attempt a coup. Sometimes an exceptional leader of the coup will rise up and be empowered by the faith of its fellow rebels. Such a leader, if successful is called a Liberator. | + | The oppression of a {{5ep|Lizardfolk King/Queen|King or Queen}} will often lead a village of {{srd5lc|Lizardfolk}} to attempt a coup. Sometimes an exceptional leader of the coup will rise up and be empowered by the faith of its fellow rebels. Such a leader, if successful is called a Liberator. |
− | + | ||
+ | ==Sources and Notes== | ||
+ | <references /> | ||
+ | [[Category:5e Lizardfolk|Liberator]] | ||
[[Category: User]] | [[Category: User]] | ||
− | + | {{5e Footer|Lizardfolk}} | |
{{Navboxes}} | {{Navboxes}} |
Latest revision as of 02:34, 18 April 2024
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Lizardfolk Liberator [1] | ||||||||||||
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Medium Humanoid (Lizardfolk), Neutral | ||||||||||||
Armor Class: 16 (natural armor) | ||||||||||||
Hit Points: 105 (14d8+42) | ||||||||||||
Speed: 30 ft., swim 30 ft. | ||||||||||||
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Saving Throws: Con +7, Wis +5 | ||||||||||||
Skills: Persuasion +6, Stealth +5, Survival +5 | ||||||||||||
Condition Immunity: frightened | ||||||||||||
Senses: darkvision 60 ft., passive Perception 15 | ||||||||||||
Languages: Draconic | ||||||||||||
Habitat: Forest, Swamp | ||||||||||||
Challenge: 5 (1,800 xp)Proficiency Bonus (PB): +3 | ||||||||||||
FeaturesHold Breath. [2] The lizardfolk can hold its breath for 15 minutes. ActionsMultiattack. The lizardfolk makes two attacks: one with its bite and one with its claws or spear or two melee attacks with its spear. |
The oppression of a King or Queen will often lead a village of lizardfolk to attempt a coup. Sometimes an exceptional leader of the coup will rise up and be empowered by the faith of its fellow rebels. Such a leader, if successful is called a Liberator.
Sources and Notes[edit]
- ↑ user:Rlyehable. Created: 2019-07-21. Licensed: CC-BY-SA.
- ↑ Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.
Back to Main Page → 5e → Monster → Humanoid → Lizardfolk
Rlyehablev |
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Alignment | Neutral + |
Author | Rlyehable + |
CRval | 5 + |
Canon | true + |
Challenge Rating | 5 + |
Creature Name | Lizardfolk Liberator + |
Experience Points | 1,800 + |
Features | Hold Breath +, Inspiring Presence +, Multiattack +, Bite +, Claws +, Inspiring Speech + and Spear + |
Habitat | Forest + and Swamp + |
Hit Dice | 14d8+42 + |
Hit Points | 105 + |
Identifier | 5e Monster + |
Movement Type | Walk, Swim + |
Name | Lizardfolk Liberator + |
Rating | Undiscussed + |
Size | Medium + |
SortText | Lizardfolk Liberator 5e + |
Subtype | Lizardfolk + |
Summary | Lizardfolk rebellion leader + |
Title | Lizardfolk Liberator + |
Type | Humanoid + |