Difference between revisions of "Linguist (3.5e Cleric Domain)"
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|power=Language-dependent spells function normally even if you do not share a language, or if the creature does not have a language. The intent of your words is imparted upon them. | |power=Language-dependent spells function normally even if you do not share a language, or if the creature does not have a language. The intent of your words is imparted upon them. | ||
|lvl1=''[[SRD:Comprehend Languages|comprehend languages]]'' | |lvl1=''[[SRD:Comprehend Languages|comprehend languages]]'' | ||
− | |lvl2= | + | |lvl2=''[[SRD:Magic Mouth|magic mouth]]'' |
|lvl3=''[[SRD:Tongues|tongues]]'' | |lvl3=''[[SRD:Tongues|tongues]]'' | ||
|lvl4=''[[Misspell (3.5e Spell)|misspell]]'' | |lvl4=''[[Misspell (3.5e Spell)|misspell]]'' |
Latest revision as of 13:31, 30 October 2020
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Linguist Domain
He who controls the language, controls the narrative. For gods of knowledge, language, truenaming, and communication. Be it to bring people together or curse them apart, the cleric of gods of language control the narrative with their very words.
Granted Powers[edit]
Language-dependent spells function normally even if you do not share a language, or if the creature does not have a language. The intent of your words is imparted upon them.
Linguist Domain Spells[edit]
- comprehend languages
- magic mouth
- tongues
- misspell
- insidious suggestion
- mass suggestion
- encroaching doubt
- oath of blood
- tome of the legendary land
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Cleric Domains
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