Difference between revisions of "Fossor Sapper (3.5e Racial Substitution Levels)"

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==[[Fossor (3.5e Race)|Fossor]] Fighter Substitution Levels==
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==[[Fossor (3.5e Race)|Fossor]] Sapper Substitution Levels==
  
 
'''Race:''' [[Race::Fossor]]
 
'''Race:''' [[Race::Fossor]]
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<div>{{Anchor|Table: The Fossor Trench Fighter}}</div>
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<div>{{Anchor|Table: The Fossor Sapper}}</div>
 
Hit Die: d10
 
Hit Die: d10
 
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Trench fighters add [[Profession]] (digger) as a class skill for all their fighter levels.
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Sappers add [[Profession]] (digger) as a class skill for all their fighter levels.
  
'''{{Anchor|Digger}} {{Ex}}:''' At 1st level, instead of a fighter bonus feat, trench fighters gain the feat [[Miner (3.5e Feat)|Digger]] for free. They also add their fighter level to checks made to dig.
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'''{{Anchor|Digger}} {{Ex}}:''' At 1st level, instead of a fighter bonus feat, sappers gain the feat [[Miner (3.5e Feat)|Digger]] for free. They also add their fighter level to checks made to dig.
  
 
'''{{Anchor|Tunnel Warfare}} {{Ex}}:''' At third level they gain new options when fighting in tight spaces. They are not hindered if they need to squeeze nor they suffer penalties to AC or attacks. They also gain a +2 shield bonus everytime they fight adjacent to a wall, +1 per each additional wall (including the ceiling and the floor). This shield bonus stacks with other shield bonuses. This feature does not substitute others.
 
'''{{Anchor|Tunnel Warfare}} {{Ex}}:''' At third level they gain new options when fighting in tight spaces. They are not hindered if they need to squeeze nor they suffer penalties to AC or attacks. They also gain a +2 shield bonus everytime they fight adjacent to a wall, +1 per each additional wall (including the ceiling and the floor). This shield bonus stacks with other shield bonuses. This feature does not substitute others.
  
'''{{Anchor|Grit Strike}}:''' At fourth level a trench fighter, instead of the bonus fighter feat, gains the ability to deal more damage when fighting on soil, sand or stone. Once per round, when using its attack routine, the trench fighter may deal +1d4, +1d4 per each four subsequent levels (up to +5d4), as bludgeoning and piercing damage to one of its targets (it may choose any of its successful attacks to trigger this effect, even after the attack is rolled). The damage is magical if the weapon used to hit is. If you use the [[Additional Elemental Damage (3.5e Other)|additional elemental damage rule]] this extra damage is Earth damage.
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'''{{Anchor|Grit Strike}}:''' At fourth level a sapper, instead of the bonus fighter feat, gains the ability to deal more damage when fighting on soil, sand or stone. Once per round, when using its attack routine, the sapper may deal +1d4, +1d4 per each four subsequent levels (up to +5d4), as bludgeoning and piercing damage to one of its targets (it may choose any of its successful attacks to trigger this effect, even after the attack is rolled). The damage is magical if the weapon used to hit is. If you use the [[Additional Elemental Damage (3.5e Other)|additional elemental damage rule]] this extra damage is Earth damage.
  
 
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Latest revision as of 12:48, 16 April 2024

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Author: the bluez in the dungeon (talk)
Date Created: 18/12/2021
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Fossor Sapper Substitution Levels[edit]

Race: Fossor

Fossors are employed in armies as specialized troops for excavating and fighting in trenches and tunnels.

Table: The Fossor Sapper

Hit Die: d10

Level Base
Attack Bonus
Saving Throws Special
Fort Ref Will
1st +1 +2 +0 +0 Digger
3rd +3 +3 +1 +1 Tunnel Warfare
4th +4 +4 +1 +1 Grit Strike

Sappers add Profession (digger) as a class skill for all their fighter levels.

Digger (Ex): At 1st level, instead of a fighter bonus feat, sappers gain the feat Digger for free. They also add their fighter level to checks made to dig.

Tunnel Warfare (Ex): At third level they gain new options when fighting in tight spaces. They are not hindered if they need to squeeze nor they suffer penalties to AC or attacks. They also gain a +2 shield bonus everytime they fight adjacent to a wall, +1 per each additional wall (including the ceiling and the floor). This shield bonus stacks with other shield bonuses. This feature does not substitute others.

Grit Strike: At fourth level a sapper, instead of the bonus fighter feat, gains the ability to deal more damage when fighting on soil, sand or stone. Once per round, when using its attack routine, the sapper may deal +1d4, +1d4 per each four subsequent levels (up to +5d4), as bludgeoning and piercing damage to one of its targets (it may choose any of its successful attacks to trigger this effect, even after the attack is rolled). The damage is magical if the weapon used to hit is. If you use the additional elemental damage rule this extra damage is Earth damage.


Back to Main Page3.5e HomebrewCharacter OptionsRacial Substitution Levels

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Article BalanceModerate +
Authorthe bluez in the dungeon +
Identifier3.5e Racial Substitution Levels +
RaceFossor +
RatingUndiscussed +
SummaryFossors are employed in armies as specialized troops for excavating and fighting in trenches and tunnels. +
TitleFossor Sapper +