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<div>{{Anchor|Table: The Fossor Trench FighterSapper}}</div>
Hit Die: d10
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Trench fighters Sappers add [[Profession]] (digger) as a class skill for all their fighter levels.
'''{{Anchor|Digger}} {{Ex}}:''' At 1st level, instead of a fighter bonus feat, trench fighters sappers gain the feat [[Miner (3.5e Feat)|Digger]] for free. They also add their fighter level to checks made to dig.
'''{{Anchor|Tunnel Warfare}} {{Ex}}:''' At third level they gain new options when fighting in tight spaces. They are not hindered if they need to squeeze nor they suffer penalties to AC or attacks. They also gain a +2 shield bonus everytime they fight adjacent to a wall, +1 per each additional wall (including the ceiling and the floor). This shield bonus stacks with other shield bonuses. This feature does not substitute others.
'''{{Anchor|Grit Strike}}:''' At fourth level a trench fightersapper, instead of the bonus fighter feat, gains the ability to deal more damage when fighting on soil, sand or stone. Once per round, when using its attack routine, the trench fighter sapper may deal +1d4, +1d4 per each four subsequent levels (up to +5d4), as bludgeoning and piercing damage to one of its targets (it may choose any of its successful attacks to trigger this effect, even after the attack is rolled). The damage is magical if the weapon used to hit is. If you use the [[Additional Elemental Damage (3.5e Other)|additional elemental damage rule]] this extra damage is Earth damage.
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