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Dragonborn Template (5e)

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Date Created: 2024-05-07
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Dragonborn Template[1]

Dragonborn NPCs have the following traits:

Draconic Ancestry[2] [3] [4]
Dragon Damage Type Breath Weapon
Amethyst Force 15 ft. cone (Dex. save)
Black Acid 5 by 30 ft. line (Dex. save)
Blue Lightning 5 by 30 ft. line (Dex. save)
Brass Fire 5 by 30 ft. line (Dex. save)
Bronze Lightning 5 by 30 ft. line (Dex. save)
Copper Acid 5 by 30 ft. line (Dex. save)
Crystal Radiant 15 ft. cone (Dex. save)
Emerald Psychic 15 ft. cone (Dex. save)
Gold Fire 15 ft. cone (Dex. save)
Green Poison 15 ft. cone (Con. save)
Red Fire 15 ft. cone (Dex. save)
Sapphire Thunder 15 ft. cone (Dex. save)
Silver Cold 15 ft. cone (Con. save)
Topaz Necrotic 15 ft. cone (Dex. save)
White Cold 15 ft. cone (Con. save)
Yellow Radiant 5 by 30 ft. line (Dex. save)
  • Speed: 30 ft.
  • Senses: Darkvision 60 ft.
  • Draconic Ancestry: The dragonborn's ancestry informs its resistance and breath weapon.
  • Damage Resistance: 1 type of damage (see Dragonborn#Draconic Ancestry)
  • Breath Weapon (1/Day): The dragonborn can use its action to exhale destructive energy. Its draconic ancestry determines the size, shape, and damage type of the exhalation. Each creature in the area of the exhalation must make a saving throw, the type of which is determined by the dragonborn's draconic ancestry. The DC for this saving throw equals 8 + the dragonborn's Constitution modifier + its proficiency bonus. A creature takes 2d6 damage on a failed save, and half [5] as much damage on a successful one. The damage increases to 3d6 at CR 6+, 4d6 at CR 11+, and 5d6 at CR 16+.
  • Languages (minimum): Common, Draconic


Sources and Notes

  1. Derived from the Dragonborn. Licensed: OGL
  2. breath weapon (black, blue, brass, bronze, copper, gold, green, red, silver, white) — SRD-OGL v5.1
  3. breath weapon (amethyst, crystal, emerald, sapphire, topaz) suggested by — James Wyatt, et. al. (26 October 2021). Fizban's Treasury of Dragons. (5e) Wizards of the Coast. ISBN 978-0-7869-6730-8. p. 11. Licensed: © Wizards of the Coast.
  4. dragon breath (yellow) — user:Rlyehable. Licensed: CC-BY-SA.
  5. Rule Tip: Round Down. Whenever you end up with a fraction in the game, round down, even if the fraction is one-half or greater, unless a rule explicitly tells you to round up. - Player's Handbook (5e) p.7, UA 2020 Subclasses Part 3.

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