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Dire (3.5e Template)

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Author: Sulacu (talk)
Date Created: August 26, 2008
Status: Complete
Editing: Clarity edits only please
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DireEdit

The Dire template is a template variant of dire animals that already exist. They are generally tougher, more ferocious and more cunning and prevalent in battle.

Creating a Dire AnimalEdit

Dire is an inherited template that can be added to any animal.

Size and TypeEdit

Creature's size increases by one category.

Hit DiceEdit

Double the creature's effective HD to a maximum of 8 extra HD. If the base creature has fractional Hit Dice, change its number of HD to 2. Recalculate base Will saves to be good. (2 + ½×HD)

SpeedEdit

If base creature's speed is 30 ft. or over, there is no change. If the base creature's speed is less than 30 ft, add 15 ft. to the base creature's base land speed to a maximum of 30 ft. All other movement speeds, such as fly, climb or burrow are unchanged.

Armor ClassEdit

Base creature's natural armor increases by 3. If the creature has no natural armor, it gains natural armor +3.

AbilitiesEdit

+8 Strength, +4 Dexterity, +4 Charisma.

Challenge RatingEdit

Double that of base creature (minimum 1)
"Doublethatofbasecreature(minimum" can not be assigned to a declared number type with value 1.
.

Level AdjustmentEdit

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