Difference between revisions of "Argonian (5e Subrace)"

From Dungeons and Dragons Wiki
Jump to: navigation, search
m (Argonian)
m (typo)
 
(11 intermediate revisions by 2 users not shown)
Line 1: Line 1:
[[Summary:: The Elder Scrolls variant of Lizardfolk| ]]
+
[[Summary:: The Elder Scrolls variant of Lizardfolk|Elder scrolls variant of [[Lizardfolk - Gr7mm (5e Race){{!}}Lizardfolk (5e Homebrew Race)]] ]] <onlyinclude> {{#set: Author=Gr7mm Bobb}}
<onlyinclude>
 
 
=== Argonian ===
 
=== Argonian ===
 
{{5e Subrace Traits
 
{{5e Subrace Traits
|race= Lizardfolk
+
|race= Lizardfolk - Gr7mm
 +
|raceNS=u
  
 
|abilityscores= Your Wisdom score increases by 1.
 
|abilityscores= Your Wisdom score increases by 1.
 +
|abilitynote= <!--blank, note such as Choice of-->
 +
|str= <!-- +1, +2, etc. -->
 +
|dex=
 +
|con=
 +
|int=
 +
|wis=+1
 +
|cha=
 +
|age= <!--description of the lifespan of your race-->
 +
|size= <!--size of your race (small, medium, large)-->
 +
|sizedesc= <!--description of size-->
 +
|speed= <!--Your base walking speed is __ feet (25 or 30)-->
 +
|alignment= <!--The alignment your race leans toward-->
 +
|darkvisionfluff= <!--Description/reason for darkvision in your race (if it has darkvision)-->
 +
|darkvisiondist= <!--number of feet that your darkvision is effective-->
 +
|darkvisioncolor= <!--colors of darkvision-->
  
 
|trait1name= Size
 
|trait1name= Size
Line 17: Line 32:
  
 
|trait4name= Scaly Hide
 
|trait4name= Scaly Hide
|trait4desc= Argonians are covered in a layer of scales. Your AC equals 12 + your Dexterity modifier.
+
|trait4desc= Argonians are covered in a layer of scales. Your base armor class is equal to 12 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield's benefits apply as normal while you use your natural armor.
  
 
|trait5name= Histskin
 
|trait5name= Histskin
|trait5desc= You may use a single recovery dice as a bonus action. You must finish a short rest before you can use this ability again. Additionally you regain one additional recovery dice at the end of each long rest to a maximum of your total recovery dice +1.
+
|trait5desc= You may use a single recovery dice as a bonus action. You must finish a short rest before you can use this ability again. Additionally you regain one additional recovery dice at the end of each long rest. After completing a long rest, you may expend 2 hit die to regrow a lost limb.
  
 
|trait6name= Swampborn Resilience
 
|trait6name= Swampborn Resilience

Latest revision as of 19:04, 1 July 2018

Elder scrolls variant of Lizardfolk (5e Homebrew Race)

Argonian[edit]

' is a subrace of Lizardfolk - Gr7mm

Ability Score Increase: Wisdom +1
 
Size. An argonian stands between 4½ feet to 6 feet tall. As an argonian your size is medium. 
Speed. Your base walking speed is 30 feet. 
Natural Weapons - Claws. You are proficient with your unarmed strikes, which deal 1d4 slashing damage on a hit. 
Scaly Hide. Argonians are covered in a layer of scales. Your base armor class is equal to 12 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield's benefits apply as normal while you use your natural armor. 
Histskin. You may use a single recovery dice as a bonus action. You must finish a short rest before you can use this ability again. Additionally you regain one additional recovery dice at the end of each long rest. After completing a long rest, you may expend 2 hit die to regrow a lost limb. 
Swampborn Resilience. You have advantage on saves and checks against poisons, saves against the poisoned condition, and diseases. You have resistance to poison damage. 
Survival Instinct. You have proficiency in the Survival Skill.



Facts about "Argonian (5e Subrace)"
AuthorGr7mm Bobb +
Canontrue +
FeaturesSize +, Speed +, Natural Weapons - Claws +, Scaly Hide +, Histskin +, Swampborn Resilience + and Survival Instinct +
RaceLizardfolk - Gr7mm +
Subrace Ability ModsWis +1 +
Subrace FeaturesSize +, Speed +, Natural Weapons - Claws +, Scaly Hide +, Histskin +, Swampborn Resilience + and Survival Instinct +
SummaryThe Elder Scrolls variant of Lizardfolk +
Wisdom+1 +