- Races
- Descriptions of how the various races figure into the world of Orizon and what place they have assumed in the geography and society.
- Classes
- A look at how classes fit into the world and what roles they commonly find themselves in within Aeie.
- Backgrounds
- The classes available to characters.
- Magic
- A history of magic, how it behaves, and the types present in the world.
- Religion
- An examination of the ways Aeie's pantheon is interpreted and how it interacts with the world and it people.
- Equipment
- Additional miscellaneous items you'll available within Aeie.
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- Time and History
- A general history of Aeie, from creation, through the eras, into modern day.
- Pantheon and beyond
- A listing and description of Aeie's various higher beings.
- Geography and Environment
- Descriptions of Aeie's layout, settlements, and terrains.
- Cultures
- Rituals, heirarchies, legends, oral traditions.
- Organizations
- The groups of interest in Aeie.
- NPCs, Minions, and Notables
- Various peoples of note who your players may see, talk to, or kill.
- Magic Schools
- A number of schools established long ago to enable those of magical and non magical descent to learn the arcane arts.
- Bestiary
- Additional vile beasts, horrid creatures, and savage species.
- Dangers and Diseases
- Painful and disgusting things to torture players.
- Cosmology and the Planes
- The layout of the cosmos.
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- About
- Information on this campaign and suggestions.
- Running a Campaign
- Basics on how to run a game with this setting.
- Adventures and Quests
- Things to do in Aeie.
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