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'''''Ability Score Increase.''''' Your Wisdom score increases by 2.
'''''Will to Protect.''''' A creature of your choice within your vision gains +2 to AC against non-magical attacks for one hourten minutes. By expending inspiration, you may increase this to +5 AC. You may use this ability once per long rest.
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'''''Ability Score Increase.''''' Your Intelligence score increases by 2.
'''''Break Will.''''' Choose a creature that can see you within 30 feet. They must make a Wisdom saving throw with disadvantage. If they fail, they are frightened for 1 minute. On each of your target’s turns, they may make an Intelligence saving throw. Upon succeeding, this effect ends. By expending inspiration, you may choose up to 10 creatures within this area instead. You may use this ability once per long rest.
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