Simple Zombie (3.5e Template)

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Author: Eiji-kun (talk)
Date Created: 8-6-17
Status: Complete
Editing: Clarity edits only please
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Simple Zombie

A simplified version of the zombie template, designed for quick applications on the fly.

Creating a Simple Zombie

Simple zombie is an acquired template that can be added to any corporeal creature (other than an undead) that has a skeletal system (referred to hereafter as the base creature).

Size and Type

The creature's type changed to Undead. Do not change BAB or saves.

Hit Dice

The zombie retains the same HD, but they become d12s and count as having twice as many HD as it actually has for the purpose of interacting with abilities. They lose all class features.

Speed

If the base creature can fly, its maneuverability rating drops to clumsy.

Armor Class

Natural armor bonus increases by a number based on the zombie’s size:

Tiny or smaller +0
Small +1
Medium +2
Large +3
Huge +4
Gargantuan +7
Colossal +11

Attack

A zombie retains all the natural weapons, manufactured weapon attacks, and weapon proficiencies of the base creature. A zombie also gains a slam attack with the damage shown below.

Fine 1
Diminutive 1d2
Tiny 1d3
Small 1d4
Medium 1d6
Large 1d8
Huge 2d6
Gargantuan 2d8
Colossal 4d6

Special Attacks

A zombie retains none of the base creature’s special attacks.

Special Qualities

A zombie loses most special qualities of the base creature. It retains any extraordinary special qualities that improve its melee or ranged attacks. A zombie gains the following special quality.

Damage Reduction 5/Slashing (Ex): Zombies are lumbering masses of flesh.

Single Actions Only (Ex): Zombies have poor reflexes and can perform only a single move action or attack action each round. A zombie can move up to its speed and attack in the same round, but only if it attempts a charge.

Tough Flesh (Ex): Double the normal amount of hp of the creature. In addition it gains Improved ToughnessCW gaining +1 hp/level.

Abilities

A zombie’s Strength increases by +2, its Dexterity decreases by 2, it has no Consitution or Intelligence score.

Skills

A zombie has no skills.

Feats

A zombie has no feats.

Environment

Any.

Organization

Any.

Challenge Rating

Depends on Hit Dice, as follows:

Hit Dice Challenge Rating
1/2 1/8
1 1/4
2 1/2
4 1
6 2
8–10 3
12–14 4
15–16 5
18–20 6


Treasure

None.

Alignment

Always True Neutral or Neutral Evil, depending if you are playing with fire or not.

Advancement

Advancement: As base creature, but double effective Hit Dice (maximum 20), or — if the base creature advances by character class.

Level Adjustment



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Eiji-kun's Homebrew (5656 Articles)
Eiji-kunv
AuthorEiji-kun +
Identifier3.5e Template +
Level Adjustment+
RatingUndiscussed +
SummaryA simplified version of the zombie template, designed for quick applications on the fly. +
TitleSimple Zombie +
TypeUndead +