SRD5:Worg

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Wolf exists in other D&D editions see:

Wolf (disambiguation).

This material from the 5th edition (2014) SRD v5.1 is published under the OGL and CC-BY
Worg [SRD5 OGL/CC-BY][1] [2] [3]
Large Monstrosity (Wolves), Neutral Evil
Armor Class: 13 (natural armor)
Hit Points: 26 (4d10+4)
Speed: 50 ft.
STR DEX CON INT WIS CHA
16 (+3) 13 (+1) 13 (+1) 7 (-2) 11 (+0) 8 (-1)
Skills: Perception +4
Senses: darkvision 60 ft., passive Perception 14
Languages: Goblin, Worg
Habitat: Forest, Grassland, Hill
Challenge: 1/2 (100 xp)Proficiency Bonus (PB): +2

Features

Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell. 

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6+3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.


[1] A worg is an evil predator that delights in hunting and devouring creatures weaker than itself. Cunning and malevolent, worgs roam across the remote wilderness or are raised by goblins and hobgoblins. Those creatures use worgs as mounts, but a worg will turn on its rider if it feels mistreated or malnourished. Worgs speak in their own language and Goblin, and a few learn to speak Common as well.

Sources and Notes

  1. 1.0 1.1 SRD5:
  2. Habitat — Not part of the SRD5.
  3. habitat - Dungeon Master's Guide (5e) p.302-305

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OGL Content

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OGL

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Facts about "Worg"
AlignmentNeutral Evil +
AuthorSRD-CC v5.1 + and SRD-OGL v5.1 +
CRval0.5 +
Canontrue +
Challenge Rating1/2 +
Creature NameWorg +
Experience Points100 +
FeaturesKeen Hearing and Smell + and Bite +
HabitatForest +, Grassland + and Hill +
Hit Dice4d10+4 +
Hit Points26 +
Mounttrue +
Movement TypeWalk +
NameWorg +
PublicationSRD-CC v5.1 + and SRD-OGL v5.1 +
RidersGoblin, Hobgoblin +
SizeLarge +
SortTextWolf Worg +
SubtypeWolf +
SummaryHorse-sized, wicked, intelligent wolf. +
TypeMonstrosity +