SRD5:Giant Elk

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This material from the 5th edition (2014) SRD v5.1 is published under the OGL and CC-BY
Giant Elk [SRD5 OGL/CC-BY][1] [2] [3]
Huge Beast (Deer, Elk), Unaligned
Armor Class: 14 (natural armor)
Hit Points: 42 (5d12+10)
Speed: 60 ft.
STR DEX CON INT WIS CHA
19 (+4) 16 (+3) 14 (+2) 7 (-2) 14 (+2) 10 (+0)
Skills: Perception +4
Senses: passive Perception 14
Languages: Giant Elk, understands Common, Elvish, and Sylvan but can't speak them
Habitat: Forest, Grassland, Hill, Mountain
Challenge: 2 (450 xp)Proficiency Bonus (PB): +2

Features

Charge. If the elephant moves at least 20 feet straight toward a creature and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If that target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone. 

Actions

Ram. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) bludgeoning damage.

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one prone creature. Hit: 22 (4d8+4) bludgeoning damage.


[1]The majestic giant Elk is rare to the point that its appearance is often taken as a foreshadowing of an important event, such as the birth of a king. Legends tell of gods that take the form of giant elk when visiting the Material Plane. Many cultures therefore believe that to hunt these creatures is to invite divine wrath.

Sources and Notes

  1. 1.0 1.1 SRD5:
  2. Note: Habitat is not part of the SRD5.
  3. habitat - Dungeon Master's Guide (5e) p.302-305

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Facts about "Giant Elk"
AlignmentUnaligned +
AuthorSRD-CC v5.1 + and SRD-OGL v5.1 +
CRval2 +
Canontrue +
Challenge Rating2 +
Creature NameGiant Elk +
Experience Points450 +
FeaturesCharge +, Ram + and Hooves +
HabitatForest +, Grassland +, Hill + and Mountain +
Hit Dice5d12+10 +
Hit Points42 +
Movement TypeWalk +
NameGiant Elk +
PublicationSRD-CC v5.1 + and SRD-OGL v5.1 +
SizeHuge +
SortTextElk Giant +
SubtypeDeer + and Elk +
TypeBeast +