Special Attack |
Brief Description
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Aid Another |
Grant an ally a +2 bonus on attacks or AC
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Bull Rush |
Push an opponent back 5 feet or more
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Charge |
Move up to twice your speed and attack with +2 bonus
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Disarm |
Knock a weapon from your opponent’s hands
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Feint |
Negate your opponent’s Dex bonus to AC
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Grapple |
Wrestle with an opponent
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Manufactured and Natural Weapon Fighting |
Attack with both manufactured and natural weaponry
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Mounted Combat |
Fight from a mount
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Natural Weapons |
Attack with inherent physical weaponry
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Overrun |
Plow past or over an opponent as you move
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Sunder |
Strike an opponent’s weapon or shield
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Throw Splash Weapon |
Throw container of dangerous liquid at target
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Trip |
Trip an opponent
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Turn (or Rebuke) Undead |
Channel positive (or negative) energy to turn away (or awe) undead
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Two-Weapon Fighting |
Fight with a weapon in each hand
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