Otherworldly Familiar (One)/Display

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Otherworldly Familiar (pointer) [1]
Tiny Celestial, Fey, or Fiend (Choose when Casting the Spell), Neutral
Armor Class: calculated (natural armor)
Hit Points: calculated (calculated)
Speed: 30 ft., Climb 30 ft. (Land only), Fly 30 ft. (Air only), Swim 30 ft. (Water only)
STR DEX CON INT WIS CHA
Senses: Darkvision 60 ft., passive Perception 12
Languages: Telepathy 120 ft. (only between you and the familiar)
Challenge: ( xp)Proficiency Bonus (PB): equals your Proficiency Bonus

Features

Amphibious (Water Only). [2] The familiar can breathe air and water.

Extradimensional Escape (Recharges after a Short or Long Rest).

Otherworldly Scratch. Melee Spell Attack

Reactions

Deliver Spell.




Sources and Notes

  1. UA 2023 Druid and Paladin
  2. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e 2014) Wizards of the Coast. Licensed: OGL & CC-BY.

Main PageOne D&DCreature

One D&D is Playtest Material Only

These game mechanics are in draft form, usable in your D&D campaign but not refined by full game development and editing. They aren’t officially part of the game and aren’t permitted in D&D Adventurers League events, nor are they available for use on D&D Beyond.

— D&D Beyond One D&D Playtest material
Unearthed Arcana

The material in Unearthed Arcana is not Official Material. It is presented for playtesting and to spark your imagination. These game mechanics are in draft form, usable in your campaign but not refined by final game development and editing. They are not officially part of the game. For these reasons, material in this column is not legal in D&D Adventurers League events.

—Notice on most 5e Unearthed Arcana PDFs