Great Trident (3.5e Equipment)
This article is about Trident | |
For other uses of Trident, see Trident (disambiguation). |
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Great Trident
Exotic One-Handed Melee
Cost: | 20 gp |
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Damage (Small): | 3d3 |
Damage (Medium)1: | 3d4 |
Critical: | 20/x3 |
Weight2: | 8 lbs |
Type3: | Piercing |
HP4: | 10 |
Hardness: | 10 |
1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.
A great trident is a large majestic weapon meant to be used in two-hands, unlike its smaller one-handed cousin. Each of a great trident’s teeth are as large as small swords. As a result a great trident require specialized training to wield
A great trident has reach. You can strike opponents 10 feet away with it, but you can’t use it against an adjacent foe. . If you use a ready action to set a great trident against a charge, you deal double damage on a successful hit against a charging character.
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