Yoshi, Havvy Variant (3.5e Race)

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Author: Havvy (talk)
Date Created: November 10th, 2010
Status: First Draft
Editing: Clarity edits only please
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Yoshi

Yoshi from the various Mario games.

Personality

Yoshi jump and frollic and eat apples that they find on trees. They move things around by eating them and releasing them as eggs, which they break and clean up.

Physical Description

Yoshi are bipedal, and come in various skin colors such as green, blue, brown, red, pink, orange, yellow, purple, and more I have probably forgot.

Relations

Yoshi get along with intelligent races that have a propensity for being good, and will generally help out anybody in danger. They will help kill anybody that attacks those whom they believe are their charge, but generally stay silent in discussions outside of communicating with other Yoshi.

Alignment

Most often, Yoshi's are good to the point of dropping their normal lifestyle to help other creatures battle evil.

Lands

Yoshi's live in valleys surrounded by impossibly steep hills that they manage to jump over with ease.

Religion

Gods of nature, sun, and goodness most often are worshipped by Yoshi.

Language

Yoshi speak Common and a dialect of Draconic known as Yoshi. They may understand creatures speaking Draconic just fine, but will find the words spoken a bit odd. A creature that doesn't know the Yoshi dialect will feel the same about the Yoshi.

Names

Yoshi do not name themselves unless they travel with other creatures that name themselves. In that case, the Yoshi asks for a name, and chooses one it prefers. Yoshi's will not choose names that devalue it though.

Racial Traits

  • +2 Dexterity, -2 Wisdom, -2 Intelligence
  • Monstrous Humanoid (Dragonblood, Reptilian)
  • Medium: As a Medium creature, a yoshi has no special bonuses or penalties due to its size.
  • Yoshi base land speed is 30 feet.
  • No Burden At All (Ex): Yoshi can carry greater burdens than others of their size, as if they were quadrupedal. Their carrying capacity is 1½ as great as normal and they can serve as mounts for creatures up to their size category.
  • Mounted Focus (Ex): When used as a mount, a Yoshi cannot cast spells with a somatic component. Doing so would cause instability for the rider, causing the rider to fall off.
  • Tongue (ex): A Yoshi can grab creatures with its tongue. Yoshi's gain Improved Grapple as a bonus feat and may grapple a creature within 10 feet. To maintain a grapple with a tongue, a Yoshi does not have to move into the square of the target. As part of maintaining a grapple, a Yoshi may attempt to force the target into his square. To do so, the Yoshi and the target roll opposed strength checks. If the Yoshi succeeds on the check, the target is moved to the same square as the Yoshi. As usual, the Yoshi may move into the same square as the target the Yoshi is grappling.
  • Swallow Whole (su): A Yoshi has two stomachs. One of which is an extradimensional space. As a standard action, a Yoshi may attempt to eat a creature of up to one size larger than it, an object of up to one size category larger than it, or up to 50 pounds of loose objects as long as the Yoshi is grappling in the same square with. The Yoshi and the target roll opposed strength checks. If the Yoshi succeeds, the target is placed into the extradimensional stomach, which may be escaped with a DC 20 escape artist check. If the target succeeds, the grapple ends. A Yoshi may store up to 50lb of items or one item or creature in this way. This ability may not be used if a creature or object is already swallowed. Yoshi's are immune to another Yoshi's Swallow Whole ability.
  • Eggs (ex): A Yoshi may choose to release the contents of his extradimensional space. As a swift action, it releases an egg the color of its skin containing the contents of the extradimensional space. The egg is easy enough to escape from that it only takes a swift action. This ability automatically occurs when a Yoshi enters an antimagic field or dies.
  • Flutterjump (ex): A Yoshi can jump in midair. Because of this, a Yoshi can jump further and can choose to be under the effects of Feather Fall as long as the Yoshi can move and think properly.
  • Unusual Body Type (Ex): Yoshi have a different build from other humanoid creatures, requiring armour, hats and shirts to be specifically made for them. Other items they can wear as normal, since their feet and arms are still similar.
  • Skills: Yoshis have a -2 racial penalty to Bluff, Diplomacy, Intimidate, and Sense Motive checks due to Yoshi not being used to other cultures and certainly not being used to bad people. They also have a -4 racial penalty on Ride checks, being used more as mounts themselves rather than being the ones using the mounts. Yoshi's have a +8 racial bonus to jump checks.
  • Automatic Languages: Common, Draconic [Yoshi]
  • Bonus Languages: Aquan, Gnome, Goblin, Gnoll, Sylvan, Terran
  • Favored Class: Dragonfire Adept
  • Level Adjustment: +0
  • Effective Character Level: 1

Vital Statistics

Table: Yoshi Random Starting Ages
Adulthood Simple Moderate Complex
5 years +1d4 +1d10 +3d6
Table: Yoshi Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
40 years 50 years 60 years +2d10 years
  1. At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, −3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Yoshi Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male 5' +1d12 120lb lb. × (2d4) lb.
Female 5' +1d12 120lb lb. × (2d4) lb.



Back to Main Page3.5e HomebrewRaces

AuthorHavvy +
Effective Character Level1 +
Favored ClassDragonfire Adept +
Identifier3.5e Race +
Level Adjustment0 +
Racial Ability Adjustments+2 Dexterity +, -2 Wisdom + and -2 Intelligence +
Rated ByGhostwheel +
RatingRating Pending +
SizeMedium +
SubtypeDragonblood + and Reptilian +
SummaryYoshi from the various Mario games. +
TitleYoshi, Havvy Variant +
TypeMonstrous Humanoid +