User:Aarnott/Lego Bin 11

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Ability 1: X save DC 10 + 1/2 Character level + X modifier. For the next X rounds, if the creature deals damage with an attack or ability and you are not dealt damage as part of that attack or ability, the creature takes 50% of the damage it dealt. If the damage is dealt to multiple targets, the creature takes 50% of the most damage it dealt to a single creature. If you are dealt damage by the creature, this effect ends.

Ability 2: X save DC 10 + 1/2 Character level + X modifier. If the creature does not target you as part of an attack or ability that deals damage on its next turn, it gets -2 AC and -2 to saves. Each round after the first it makes another save, if it fails, it is subject to the same effect, but the penalties increase by 1. Once it targets you with an attack or ability that deals damage, this effect ends.

Ability 3: X save DC 10 + 1/2 Character level + X modifier. For the next X rounds, if the creature does not target you as part of an attack or ability that deals damage, it provokes attacks of opportunity when it uses a standard or full round action to perform any non-movement actions (teleporting is considered movement). This effect ends when you take damage from the creature.

That's what I've got for now...