Hothead (3.5e Feat)

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Revision as of 06:14, 7 April 2010 by Franken Kesey (talk | contribs)
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Author: Franken Kesey (talk)
Date Created: 4/6/10
Status: Done
Editing: Clarity edits only please
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Hothead [Racial, Skandar] Prerequisites: SkandarBenefit: 1/day for every 2 con modifiers (max 3), as an immediate action you can become hotheaded gaining: +2 Strength, +2 Constitution, +2 damage, and -2 to AC. Lasts for 1d4 rounds and can only do 1 time per encounter. Special: This ability does not stack with things like rage. +2 to intimidate when hotheaded.



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Facts about "Hothead (3.5e Feat)"
Article BalanceModerate +
AuthorFranken Kesey +
Identifier3.5e Feat +
PrerequisiteSkandar +
Rated ByQwertyu63 +, Dragonexx +, Eiji-kun +, Fluffykittens +, The-Marksman +, SecondDeath777 +, Undead Knave +, Leziad + and Ghostwheel +
RatingRated 2.8 / 4 +
SummaryYou can now use anger to your advantage! +
TitleHothead +
TypeRacial + and Skandar +