Hothead (3.5e Feat)
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Revision as of 06:14, 7 April 2010 by Franken Kesey (talk | contribs)
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Hothead [Racial, Skandar]
Prerequisites: SkandarBenefit: 1/day for every 2 con modifiers (max 3), as an immediate action you can become hotheaded gaining: +2 Strength, +2 Constitution, +2 damage, and -2 to AC. Lasts for 1d4 rounds and can only do 1 time per encounter.
Special: This ability does not stack with things like rage. +2 to intimidate when hotheaded.
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Facts about "Hothead (3.5e Feat)"
Article Balance | Moderate + |
Author | Franken Kesey + |
Identifier | 3.5e Feat + |
Prerequisite | Skandar + |
Rated By | Qwertyu63 +, Dragonexx +, Eiji-kun +, Fluffykittens +, The-Marksman +, SecondDeath777 +, Undead Knave +, Leziad + and Ghostwheel + |
Rating | Rated 2.8 / 4 + |
Summary | You can now use anger to your advantage! + |
Title | Hothead + |
Type | Racial + and Skandar + |