Flare Buster (3.5e Prestige Class)
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Flare Buster
“ | PAAAAAAAAAAAAAAAAWNCH!!!! | ” |
—The Captain, Human Flare Buster, The Blue Falcon Maneuscripts |
Flare Busters are warriors whose souls are tied to the element of fire, transforming their hotblood spirits into literal fire. Rather than turn to spellcasting, they maintain their martial background and meld fire magic into raw physical might. With raging spirit ready to fight all odds, there is nothing a flare buster isn't willing to bust through head first.
Becoming a Flare Buster
Base Attack Bonus: | +5 |
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Skills: | Intimidate 5 ranks. |
Feats: | Elemental Blood with the Fire Benefit |
Special: | Cannot possess the [Water] subtype. |
Level | Base Attack Bonus |
Saving Throws | Special | ||||||||||||||||||||||||||||||||||||||
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Fort | Ref | Will | |||||||||||||||||||||||||||||||||||||||
1st | +1 | +2 | +0 | +2 | Burning Strike, Fast Movement, Flare Buste 1/encounter | ||||||||||||||||||||||||||||||||||||
2nd | +2 | +3 | +0 | +3 | Least Ignition | ||||||||||||||||||||||||||||||||||||
3rd | +3 | +3 | +1 | +3 | Flare Buster 2/encounter, Rocket Charge | ||||||||||||||||||||||||||||||||||||
4th | +4 | +4 | +1 | +4 | Hotblood (Standard) | ||||||||||||||||||||||||||||||||||||
5th | +5 | +4 | +1 | +4 | Explosion 2/day, Flare Buster 3/encounter, Mettle | ||||||||||||||||||||||||||||||||||||
6th | +6 | +5 | +2 | +5 | Lesser Ignition, On Fire | ||||||||||||||||||||||||||||||||||||
7th | +7 | +5 | +2 | +5 | Flare Buster 4/encounter, Hotblood (Swift) | ||||||||||||||||||||||||||||||||||||
8th | +8 | +6 | +2 | +6 | Greater Ignition | ||||||||||||||||||||||||||||||||||||
9th | +9 | +6 | +3 | +6 | Explosion 3/day, Flare Buster 5/encounter | ||||||||||||||||||||||||||||||||||||
10th | +10 | +7 | +3 | +7 | Hotblood (Immediate), On Fire (Self-Destruct), One With The Fire | ||||||||||||||||||||||||||||||||||||
Class Skills (2 + Int modifier per level. |
Level | Special |
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11th | Flare Buster 5/encounter |
12th | Bonus Feat |
13th | Explosion 4/day, Flare Buster 6/encounter |
14th | |
15th | Flare Buster 7/encounter |
16th | Bonus Feat, Explosion 5/day |
17th | Flare Buster 8/encounter |
18th | |
19th | Flare Buster 9/encounter |
20th | Bonus Feat, Explosion 6/day |
Class Features
All of the following are class features of the Flare Buster.
Burning Strike (Su): Class level to fire damage
Fast Movement (Ex): As barb
Flare Buster (Su): Flaming smite attack with splash
Ignition (Ex): At 2nd, 6th, 8th, charge up X rounds for better physical noncomplex skill checks/attacks
Rocket Charge (Ex): At 3rd, Charge attack and bull rush/prone
Hotblood (Ex): At 4th, 7th, 10th, Iron Heart Surge basically
Explosion (Su): At 5th FALCON PUNCH! Damage + bull rush + prone + fall damage
Mettle (Ex): At 5th
On Fire (Su): At 6th, 10th, be on fire, super saiyan up, later self destruct and return
One With The Fire (Ex): At 10th level, an flare buster binds with the elemental plane of fire and becomes something more than human. They become an outsider with the [Fire] subtype, gain immunity to fire and vulnerability to cold, gain damage reduction 10/magic, and gain a fire elemental's burn ability. All of a flare buster's attacks must succeed on a Reflex save DC 10 + 1/2 HD + charisma or catch on fire. The flame burns for 1d4 rounds. A burning creature can take a move action to put out the flame. Creatures hitting a flare buster with natural weapons or unarmed attacks take fire damage as though hit by burning strike, and also catch on fire unless they succeed on a Reflex save. They often have a minor physical change associated with their ascension, such as smoke in their breath, or burning hair.
The epic flare buster gains a bonus feat (selected from the list of epic flare buster feats) every 4 levels after 12th.
Epic Flare Buster Bonus Feat List: <-list of bonus epic feats->
Campaign Information
Playing a Flare Buster
Combat: <-Typical role in combat->
Advancement: <-Typical advancement options for characters with this class. Include desirable multiclass options->
Resources: <-What kind of assistance members of this class can expect from each other including possible organizations->
Flare Busters in the World
“ | Why burn stuff when you could, like, burn way more stuff. | ” |
—Red, Human Scout speaking to a Flare Buster |
NPC Reactions: <-How NPCs react to characters of this class->
Flare Buster Lore
Characters with ranks in Knowledge The Planes can research flare busters to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.
DC | Result |
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10 | <-not so common knowledge->. |
15 | <-rare information->. |
20 | <-very rare information->. |
30 | Those that reach this level of success can learn about specific flare busters, their whereabouts, behavior, and lore. |
Flare Busters in the Game
Sample Encounter: <-DM placement for NPC of this class->
EL 10: <-Encounter scenario and character info on sample NPC including stat block. The CR of the NPC is typically the same as the EL for the encounter->
Back to Main Page → 3.5e Homebrew → Classes → Prestige Classes
Allowed Alignments | Lawful Good +, Lawful Neutral +, Lawful Evil +, Neutral Good +, Neutral +, Neutral Evil +, Chaotic Good +, Chaotic Neutral + and Chaotic Evil + |
Article Balance | High + |
Author | Eiji-kun + |
Base Attack Bonus Progression | Good + |
Fortitude Save Progression | Good + |
Identifier | 3.5e Prestige Class + |
Length | 10 + |
Minimum Level | 6 + |
Rating | Unrated + |
Reflex Save Progression | Poor + |
Skill | Autohypnosis +, Bluff +, Climb +, Concentration +, Craft +, Escape Artist +, Intimidate +, Jump +, Knowledge +, Profession +, Swim + and Tumble + |
Skill Points | 2 + |
Summary | Martial warriors who have linked themselves with the power of fire, their souls burn with an unquenchable flame to cause all their problems to... explode! + |
Title | Flare Buster + |
Will Save Progression | Good + |