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Clawfoot (5e)

Revision as of 16:53, 3 March 2024 by Rlyehable (talk | contribs) (Habitat)
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 5th edition (2014) Pointer  + 

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Eberron
Setting
Clawfoot (pointer) [1] [2]
Medium Beast (Dinosaurs), Unaligned
Armor Class: 13
Hit Points: 19
Speed: 40 ft.
STR DEX CON INT WIS CHA
Skills: Perception, Stealth
Senses: passive Perception 13
Languages:
Habitat: Grassland
Challenge: 1 (200 xp)Proficiency Bonus (PB): +2

Features

Pack Tactics. [3] The clawfoot has advantage on an attack roll against a creature if at least one of the clawfoot's allies is within 5 feet of the creature and the ally isn't incapacitated.

Pounce. [3] If the clawfoot moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 11 Strength saving throw or be knocked prone. If the target is prone, the clawfoot can make one bite attack against it as a bonus action. 

Actions

Multiattack.

Bite. Melee Weapon Attack

Claws. Melee Weapon Attack

Unofficial Description: Theropod used as a mount


Sources and NotesEdit

  1. Keith Baker, James Wyatt, Jeremy Crawford (19 November 2019). Eberron Rising from the Last War. (5e 2014) Wizards of the Coast. ISBN 978-0-7869-6689-9. p. 289. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. Habitat (unofficial) - User
  3. 3.0 3.1 Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e 2014) Wizards of the Coast. Licensed: OGL & CC-BY.

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