Dandyleon (3.5e Race)

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Revision as of 22:04, 26 September 2022 by The bluez in the dungeon (talk | contribs) (Racial Traits)
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Dandyleon

A race of feline, flowery creatures which are glamourous as much as dangerous.

Personality

Physical Description

Relations

Alignment

Lands

Religion

Language

Names

Racial Traits

  • +2 Charisma, -2 Wisdom: Always shining, dandyleons presents a charismatic countenance to the world, but they sometimes act rather foolishly.
  • Plant (Sapblood): Dandyleons are a half-plant and half-feline. 
  • Medium: As a Medium creature, a dandyleon has no special bonuses or penalties due to its size.
  • Dandyleon base land speed is 30 feet.  
  • Low-Light Vision: A dandyleon can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions. 
  • Affiliation to the Court (Ex): A dandyleon chooses one of the three courts, indicating the one that it chose and in which it trained.
Court of the Gallants: Those that choose this court are enamored with their honor and gain a +4 against fear and compulsion effects.
Court of the Knaves: Dandyleons of this court work on their cat-like abilities, gaining a +2 to Reflex saves and +4 against attacks of opportunity.
Court of the Mischievous: From this court's training dandyleons gain the Fairy-Touched feat for free, but must choose the Mischief option. This trait also makes them susceptible to effects and magic against feys. 
  • Feline Physiology: Dandyleons are very agile and gain a +2 to Move Silently, Sleight of Hand, and Tumble checks. 
  • Finesse: A dandyleon gains Weapon Finesse for free. If your campaign doesn't include the feat or if it would already gain it at level 1, substitute it with Weapon Focus (any finessable weapon). 
  • Flowery Lure: Dandyleons always have Bluff as a class skill and know the alluring distraction skill trick, but targets don't get the bonus to the Will save because it's based on their scent rather than looks, which also means that it's not a mind-affecting ability. Creatures that can't smell are immune to this ability. 
  • Lion's Bite: Dandlyleons gain a feral strike bite with the statistics presented below. 
  • Slight Build: Dandyleons' physical stature lets them function in many ways as if they were one size category smaller. Whenever they are subject to a size modifier or special size modifier, they are treated as one size smaller if doing so is advantageous to them. They can use weapons designed for a creature one size smaller without penalty. However, their space and reach remain those of a creature of their actual size. The benefits of this feat stack with the effects of powers, abilities, and spells that change the subject’s size category.
  • Automatic Languages: Common and Sylvan
  • Bonus Languages: Any
  • Favored Class: Beguiler or Swashbuckler
  • Level Adjustment: +0
  • Effective Character Level: 1

Lion's Bite

Light Melee

Cost: — gp
Damage (Small): 1d3
Damage (Medium)1: 1d4
Critical: 19-20/×2
Weight2: — lbs
Type3: Piercing and Slashing
HP4: 10
Hardness: 5

1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.


Facts about "Dandyleon (3.5e Race)"
ClassMelee +
Cost— gp +
Critical19-20/×2 +
Damage1d4 +
Damage TypePiercing + and Slashing +
Effective Character Level1 +
Favored ClassBeguiler + and Swashbuckler +
Hardness5 +
Hit Points10 +
Level Adjustment0 +
ProficiencyNone +
Racial Ability Adjustments+2 Charisma + and -2 Wisdom +
Range+
SizeMedium + and Light +
SubtypeSapblood +
SummaryA race of feline, flowery creatures which are glamourous as much as dangerous. +
TypePlant +
Weight+