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Glass Cannon (3.5e Trait)

Revision as of 13:39, 28 January 2022 by The bluez in the dungeon (talk | contribs) (Created page with "{{Author |author_name=the bluez in the dungeon |date_created=28/1/2022 |status=Complete }} {{3.5e Trait |name=Glass Cannon |summary=Gain as raw power what you lose in defens...")
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Author: the bluez in the dungeon (talk)
Date Created: 28/1/2022
Status: Complete
Editing: Clarity edits only please
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Glass Cannon

Gain as raw power what you lose in defense

Benefit: You inflict +1 damage per damage die with your damaging spells, spell-like and supernatural abilities (or just +1 damage if it's not calculated in dice).

Drawback: You reduce your maximum hit points by 1 per level or HD.

Special: You must have the ability to cast spells or use spell-like or supernatural abilities to take this trait.

Roleplaying Ideas: You like high risk-high reward kind of situations.




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