Lizardfolk Subchief (5e)
From Dungeons and Dragons Wiki
5th edition (2014) Pointer +
Lizardfolk Subchief (pointer) [1] | ||||||||||||
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Medium Humanoid (Lizardfolk), Neutral | ||||||||||||
Armor Class: 14 | ||||||||||||
Hit Points: 52 | ||||||||||||
Speed: | ||||||||||||
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Senses: passive Perception | ||||||||||||
Languages: — | ||||||||||||
Challenge: 3 (700 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesHold Breath. ActionsTooth Dagger. |
Sources and Notes
- ↑ Mike Mearis (2019). Ghosts of Saltmarsh. (5e 2014) Wizards of the Coast. ISBN 0-7869-1640-0. p. 242. Licensed: © Wizards of the Coast (used under 'fair use' clause).
Facts about "Lizardfolk Subchief (5e)"
Alignment | Neutral + |
Author | Ghosts of Saltmarsh + |
CRval | 3 + |
Canon | true + |
Challenge Rating | 3 + |
Creature Name | Lizardfolk Subchief + |
Experience Points | 700 + |
Features | Hold Breath +, Spellcasting +, Tooth Dagger + and Jaws of Semuanya + |
Hit Points | 52 + |
Movement Type | Walk, Swim + |
Name | Lizardfolk Subchief + |
Publication | Ghosts of Saltmarsh + |
Size | Medium + |
SortText | Lizardfolk Subchief 5e + |
Subtype | Lizardfolk + |
Type | Humanoid + |