Hellfire Scarecrow (3.5e Monster)

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Author: Leziad (talk)
Date Created: 31st October 2019
Status: Happy Spook Day
Editing: Clarity edits only please
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Hellfire Scarecrow
Size/Type: Medium Undead
Hit Dice: 8d12 (52 hp)
Initiative: +6
Speed: 0 ft., Fly 20 ft. (poor)
Armor Class: 16 (+2 Dex, +4 Natural), touch , flat-footed
Base Attack/Grapple: +4/
Attack: Claw +8 melee (1d6+5) or Hellfire Bolt +6 ranged touch (6d6)
Full Attack: 2 Claws +7 melee (1d6+5)
Space/Reach: 5 ft./5 ft.
Special Attacks: Dark Grasp, Hellfire Bolt, Hellfire Grasp
Special Qualities: Constructed, DR 5/Good, Fast Healing 1, Immunity to Fire, Undead Trait
Saves: Fort +2, Ref +4, Will +7
Abilities: Str 16, Dex 14, Con —, Int 6, Wis 13, Cha 18
Skills:
Feats: Improved Initiative, Weapon Focus (Claw), Ability Focus (Dark Breath)
Environment:
Organization:
Challenge Rating: 5
Treasure:
Alignment:
Advancement:
Level Adjustment:


'


While normally immobile a hellfire scarecrow can unfold two large bat wings made of material and flesh from it back, allowing to fly to reposition.

Combat

Hellfire Bolt (Su): A hellfire scarecrow is able to project a bolt of hellfire as a standard action, making a ranged touch attack within 120 feet. If it successfully strike a creature with it hellfire bolt, it deal 6d6 hellfire damage.

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Leziad's Homebrew (4522 Articles)
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AuthorLeziad +
Challenge Rating5 +
Identifier3.5e Monster +
RatingUndiscussed +
SizeMedium +
TitleHellfire Scarecrow +
TypeUndead +